<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="Kerekek_texturas" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="9.0.2"/>
  </Asset>

  <Files>
    <File fileId="25" filename="Textures/Gumi2_normal.dds"/>
    <File fileId="26" filename="Textures/Gumi2_specular.dds"/>
    <File fileId="21" filename="Textures/Gumi3_Normal.dds"/>
    <File fileId="22" filename="Textures/Gumi3_specular.dds"/>
    <File fileId="9" filename="Textures/Gumi4_normal.dds"/>
    <File fileId="10" filename="Textures/Gumi4_specular.dds"/>
    <File fileId="11" filename="Textures/Gumi_normal.dds"/>
    <File fileId="12" filename="Textures/Gumi_specular.dds"/>
    <File fileId="2" filename="Textures/Kerekek_normal.dds"/>
    <File fileId="3" filename="Textures/Kerekek_specular.dds"/>
    <File fileId="14" filename="../shared/TM800_normal.dds"/>
    <File fileId="15" filename="../shared/TM800_specular.dds"/>
    <File fileId="16" filename="../shared/default_normal.dds"/>
    <File fileId="18" filename="../shared/hub004_normal.dds"/>
    <File fileId="19" filename="../shared/hub004_specular.dds"/>
    <File fileId="17" filename="../shared/rim001_specular.dds"/>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
  </Files>


  <Materials>
    <Material name="02 - Default" materialId="4" diffuseColor="0.584314 0.584314 0.584314 1" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Normalmap fileId="25"/>
      <Glossmap fileId="26"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.02 0.02 0.02 5"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="morphPosition" value="-0.27 -0.97 0.37 0.15"/>
      <CustomParameter name="prevMorphPosition" value="-0.45 -0.915 0.5 0.1"/>
    </Material>
    <Material name="acmat_0" materialId="5" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Normalmap fileId="9"/>
      <Glossmap fileId="10"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0 0 0 1"/>
      <CustomParameter name="colorMat1" value="0 0 0 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="morphPosition" value="-0.53 -0.915 0.5 0.1"/>
      <CustomParameter name="prevMorphPosition" value="-0.45 -0.915 0.5 0.1"/>
    </Material>
    <Material name="acmat_0" materialId="6" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Normalmap fileId="9"/>
      <Glossmap fileId="10"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0 0 0 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="morphPosition" value="-0.3 -0.915 0.5 0.1"/>
      <CustomParameter name="prevMorphPosition" value="-0.45 -0.915 0.5 0.1"/>
    </Material>
    <Material name="default" materialId="8" diffuseColor="0.490196 0.494118 0.494118 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.52 0.02 0 6"/>
      <CustomParameter name="colorMat1" value="0 0 0 6"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="default" materialId="7" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0 0 0 6"/>
      <CustomParameter name="colorMat1" value="0.01 0.01 0.01 6"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="default" materialId="9" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.6 0.5 0.25 6"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="disk_mat" materialId="10" diffuseColor="0.8 0.8 0.8 1" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Normalmap fileId="21" bumpDepth="0"/>
      <Glossmap fileId="22"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="morphPosition" value="-0.27 -0.915 0.5 0.1"/>
      <CustomParameter name="prevMorphPosition" value="-0.45 -0.915 0.5 0.1"/>
    </Material>
    <Material name="Gumi_mat" materialId="11" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Normalmap fileId="11"/>
      <Glossmap fileId="12"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="morphPosition" value="-0.54 -0.915 0.5 0.1"/>
      <CustomParameter name="prevMorphPosition" value="-0.45 -0.915 0.5 0.1"/>
    </Material>
    <Material name="hub004_mat" materialId="12" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="18"/>
      <Glossmap fileId="19"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.03 0.03 0.03 6"/>
      <CustomParameter name="colorMat1" value="0.98 0.98 0.98 8"/>
      <CustomParameter name="colorMat2" value="0.98 0.98 0.98 8"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="KN111_mat" materialId="13" diffuseColor="0.564706 0.564706 0.564706 1" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Normalmap fileId="21" bumpDepth="0"/>
      <Glossmap fileId="22"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="morphPosition" value="-0.27 -0.915 0.5 0.1"/>
      <CustomParameter name="prevMorphPosition" value="-0.45 -0.915 0.5 0.1"/>
    </Material>
    <Material name="rim001_mat" materialId="14" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4">
      <Normalmap fileId="16"/>
      <Glossmap fileId="17"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
    </Material>
    <Material name="TM800_mat4" materialId="15" diffuseColor="0.490196 0.490196 0.490196 1" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Normalmap fileId="14"/>
      <Glossmap fileId="15"/>
      <CustomParameter name="RDT" value="1 1 20 10"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="morphPosition" value="-0.27 -0.669 0.5 0.05"/>
      <CustomParameter name="prevMorphPosition" value="-0.45 -0.915 0.5 0.1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="Kerekek.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
      <TransformGroup name="Wheels" nodeId="47">
        <Shape shapeId="1" name="BalE" nodeId="48" materialIds="8" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="2" name="JobbE" nodeId="49" materialIds="8" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="3" name="Bal80H" nodeId="50" materialIds="8" castsShadows="true" receiveShadows="true">
          <Shape shapeId="4" name="Suly" nodeId="51" materialIds="7" castsShadows="true" receiveShadows="true"/>
        </Shape>
        <Shape shapeId="5" name="Jobb80H" nodeId="52" materialIds="8" castsShadows="true" receiveShadows="true">
          <Shape shapeId="6" name="Suly2" nodeId="53" materialIds="7"/>
        </Shape>
        <Shape shapeId="7" name="Bal80E" nodeId="54" materialIds="6" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="7" name="Jobb80E" nodeId="55" materialIds="6"/>
        <Shape shapeId="8" name="Bal80H" clipDistance="300" nodeId="56" materialIds="11" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="8" name="Jobb80H" clipDistance="300" nodeId="57" materialIds="11" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="8" name="HatsoD" clipDistance="300" nodeId="58" materialIds="11" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="9" name="BalD" nodeId="59" materialIds="8" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="10" name="JobbD" nodeId="60" materialIds="8" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="11" name="Bal1" nodeId="61" materialIds="15" castsShadows="true" receiveShadows="true">
          <Shape shapeId="12" name="shape" scale="1.29314 0.846247 0.846" nodeId="62" materialIds="14" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="13" name="w_innerLeft" nodeId="63" materialIds="14" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="14" name="left" nodeId="64" materialIds="12" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="15" name="rud" nodeId="65" materialIds="9"/>
        </Shape>
        <Shape shapeId="11" name="Jobb1" clipDistance="1000" nodeId="66" materialIds="15" castsShadows="true" receiveShadows="true">
          <Shape shapeId="12" name="shape" scale="1.29314 0.846247 0.846" nodeId="67" materialIds="14" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="16" name="w_innerRight" nodeId="68" materialIds="14" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="17" name="left" nodeId="69" materialIds="12" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="18" name="rud" nodeId="70" materialIds="9"/>
        </Shape>
        <Shape shapeId="19" name="Bal1" nodeId="71" materialIds="10" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="20" name="Jobb1" nodeId="72" materialIds="10" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="21" name="Bal2" nodeId="73" materialIds="13" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="22" name="Jobb2" nodeId="74" materialIds="13" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="23" name="Bal3" nodeId="75" materialIds="4" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="23" name="Jobb3" nodeId="76" materialIds="4" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="24" name="BalE" nodeId="77" materialIds="8" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="25" name="JobbE" nodeId="78" materialIds="8" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="26" name="Bal80H2" nodeId="79" materialIds="5" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="26" name="Jobb80H2" nodeId="80" materialIds="5" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="27" name="Bal80H22" nodeId="81" materialIds="8" castsShadows="true" receiveShadows="true">
          <Shape shapeId="28" name="Suly" nodeId="82" materialIds="7" castsShadows="true" receiveShadows="true"/>
        </Shape>
        <Shape shapeId="29" name="Jobb80H22" nodeId="83" materialIds="8" castsShadows="true" receiveShadows="true">
          <Shape shapeId="30" name="Suly2" nodeId="84" materialIds="7"/>
        </Shape>
      </TransformGroup>
  </Scene>

</i3D>
