<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="manureBarrel" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
    <storeData>
        <name>
            <en>HTS 100.27</en></name>
        <specs>
            <neededPower>80</neededPower>
            <workingWidth>10</workingWidth>
        </specs>
        <functions>
            <function>$l10n_function_slurrySpreader</function>
        </functions>
        <image>store_hts100.png</image>
        <price>19500</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>FORTSCHRITT</brand>
        <category>slurryTanks</category>
        <shopTranslationOffset>0 0.26 0</shopTranslationOffset>
        <shopRotationOffset>0 0 0</shopRotationOffset>
        <shopLoadingDelay initial="0.1"/>
        <vertexBufferMemoryUsage>1108736</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>227840</indexBufferMemoryUsage>
        <textureMemoryUsage>1048576</textureMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>
    <base>
        <typeDesc>$l10n_typeDesc_manureBarrel</typeDesc>
        <filename>hts100.i3d</filename>
        <size width="2.7" length="6.9" lengthOffset="0.4"/>
        <speedLimit value="16"/>
        <components>
            <component centerOfMass="0 0.2 0.0" solverIterationCount="30" mass="1500"/>
            <component centerOfMass="0 0 0" solverIterationCount="20" mass="1000"/>
            <component centerOfMass="0 0 0" solverIterationCount="20" mass="1000"/>
            <joint component1="1" component2="2" node="axisLeftJoint" rotLimit="14 0 0"/>
            <joint component1="1" component2="3" node="axisRightJoint" rotLimit="14 0 0"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="IMPLEMENT"/>
        <mapHotspot type="TRAILER"/>
    </base>
    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="LIZARD" saveId="LIZARD_DEFAULT">
                <wheels>
                    <wheel filename="Tires/HW_Wheels.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics restLoad="2.5" repr="wheelFrontLeft" forcePointRatio="0.3" initialCompression="25" suspTravel="0.2" spring="25" damper="20"/>
                    </wheel>
                    <wheel filename="Tires/HW_Wheels.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics restLoad="2.5" repr="wheelFrontRight" forcePointRatio="0.3" initialCompression="25" suspTravel="0.2" spring="25" damper="20"/>
                    </wheel>
                    <wheel filename="Tires/HW_Wheels.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics restLoad="2.7" repr="wheelBackLeft" forcePointRatio="0.3" initialCompression="25" suspTravel="0.2" spring="25" damper="20"/>
                        <wheelChock/>
                        <wheelChock isInverted="true"/>
                    </wheel>
                    <wheel filename="Tires/HW_Wheels.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics restLoad="2.7" repr="wheelBackRight" forcePointRatio="0.3" initialCompression="25" suspTravel="0.2" spring="25" damper="20"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>
            <wheelConfiguration name="T16/70R20" price="1500" brand="LIZARD" saveId="LIZARD_DEFAULT1">
                <wheels baseConfig="LIZARD_DEFAULT">
                    <wheel filename="Tires/HW_Wheels.xml" configId="tau"/>
                    <wheel filename="Tires/HW_Wheels.xml" configId="tau"/>
                    <wheel filename="Tires/HW_Wheels.xml" configId="tau">
                        <wheelChock/>
                        <wheelChock isInverted="true"/>
                    </wheel>
                    <wheel filename="Tires/HW_Wheels.xml" configId="tau"/>
                </wheels>
            </wheelConfiguration>
            <wheelConfiguration name="P 16/70R20 L60" price="1500" brand="LIZARD" saveId="LIZARD_DEFAULT2">
                <wheels baseConfig="LIZARD_DEFAULT">
                    <wheel filename="Tires/HW_Wheels.xml" configId="l60"/>
                    <wheel filename="Tires/HW_Wheels.xml" configId="l60"/>
                    <wheel filename="Tires/HW_Wheels.xml" configId="l60">
                        <wheelChock/>
                        <wheelChock/>
                    </wheel>
                    <wheel filename="Tires/HW_Wheels.xml" configId="l60"/>
                </wheels>
            </wheelConfiguration>
            <wheelConfiguration name="P 16/70R20" price="1300" brand="LIZARD" saveId="LIZARD_DEFAULT3">
                <wheels baseConfig="LIZARD_DEFAULT">
                    <wheel filename="Tires/HW_Wheels.xml" configId="r20"/>
                    <wheel filename="Tires/HW_Wheels.xml" configId="r20"/>
                    <wheel filename="Tires/HW_Wheels.xml" configId="r20">
                        <wheelChock/>
                        <wheelChock/>
                    </wheel>
                    <wheel filename="Tires/HW_Wheels.xml" configId="r20"/>
                </wheels>
            </wheelConfiguration>
            <wheelConfiguration name="$l10n_configuration_valueCrawler" brand="LIZARD" saveId="LIZARD_DEFAULT4" price="1500">
                <wheels>
                    <wheel>
                        <physics rotSpeed="1" restLoad="2.5" tipOcclusionAreaGroupId="1" repr="wheelFrontLeft" radius="0.54" width="0.45" mass="0.2" forcePointRatio="0.4" initialCompression="20" suspTravel="0.10" spring="90" damper="40" frictionScale="2" brakeFactor="0.45"/>
                    </wheel>
                    <wheel>
                        <physics rotSpeed="1" restLoad="2.5" tipOcclusionAreaGroupId="1" repr="wheelFrontRight" radius="0.54" width="0.45" mass="0.2" forcePointRatio="0.4" initialCompression="20" suspTravel="0.10" spring="90" damper="40" frictionScale="2" brakeFactor="0.45"/>
                    </wheel>
                    <wheel hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="1" restLoad="2.7" tipOcclusionAreaGroupId="1" repr="wheelBackLeft" radius="0.54" width="0.45" mass="0.2" forcePointRatio="0.4" initialCompression="20" suspTravel="0.10" spring="90" damper="40" frictionScale="2" brakeFactor="0.45"/>
                        <tire tireTrackAtlasIndex="7" isCareWheel="false"/>
                    </wheel>
                    <wheel hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="1" restLoad="2.7" tipOcclusionAreaGroupId="1" repr="wheelBackRight" radius="0.54" width="0.45" mass="0.2" forcePointRatio="0.4" initialCompression="20" suspTravel="0.10" spring="90" damper="40" frictionScale="2" brakeFactor="0.45"/>
                        <tire tireTrackAtlasIndex="7" isCareWheel="false"/>
                    </wheel>
                </wheels>
                <crawlers>
                    <crawler filename="Tires/t088Tracks.xml" linkNode="crawlerLeft" wheelIndex="3" isLeft="true"/>
                    <crawler filename="Tires/t088Tracks.xml" linkNode="crawlerRight" wheelIndex="4" isLeft="false"/>
                </crawlers>
            </wheelConfiguration>
        </wheelConfigurations>
    </wheels>
    <rimColorConfigurations useDefaultColors="false">
        <rimColorConfiguration name="RED" color="0.5 0.02 0.0" price="200"/>
        <rimColorConfiguration name="WHITE" color="0.8 1.0 0.7" price="200"/>
        <rimColorConfiguration name="YELLOW" color="0.6 0.4 0.0" price="200"/>
        <rimColorConfiguration name="STAINLESS" color="0.6 0.6 0.6 1" material="8" price="200"/>
    </rimColorConfigurations>
    <configurationSets>
        <configurationSet name="$l10n_configuration_valueDefault">
            <configuration name="design" index="1"/>
            <configuration name="baseMaterial" index="1"/>
        </configurationSet>
        <configurationSet name="$l10n_Brown">
            <configuration name="design" index="2"/>
            <configuration name="baseMaterial" index="2"/>
        </configurationSet>
        <configurationSet name="$l10n_Green">
            <configuration name="design" index="3"/>
            <configuration name="baseMaterial" index="3"/>
        </configurationSet>
        <configurationSet name="$l10n_red">
            <configuration name="design" index="1"/>
            <configuration name="baseMaterial" index="4"/>
        </configurationSet>
    </configurationSets>
    <designConfigurations>
        <designConfiguration name="$l10n_configuration_valueDefault"/>
        <designConfiguration name="$l10n_Brown">
            <objectChange node="decals_1" visibilityActive="false" visibilityInactive="true"/>
            <objectChange node="decals_2" visibilityActive="true" visibilityInactive="false"/>
        </designConfiguration>
        <designConfiguration name="$l10n_Green">
            <objectChange node="decals_1" visibilityActive="false" visibilityInactive="true"/>
            <objectChange node="decals_3" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="axisdecals4" visibilityActive="false" visibilityInactive="true"/>
            <objectChange node="axisdecals3" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="axisdecals2" visibilityActive="false" visibilityInactive="true"/>
            <objectChange node="axisdecals1" visibilityActive="true" visibilityInactive="false"/>
        </designConfiguration>
    </designConfigurations>
    <baseMaterial>
        <material name="HTS_mat" baseNode="htsVis">
            <shaderParameter name="colorMat0" value="0.0 0.35 1.0"/>
            <shaderParameter name="colorMat1" value="0.5 0.35 0.1"/>
        </material>
    </baseMaterial>
    <baseMaterialConfigurations>
        <baseMaterialConfiguration material="0" price="0" color="0.0 0.21 0.5"/>
        <baseMaterialConfiguration material="0" price="1500" color="0.2 0.2 0.1"/>
        <baseMaterialConfiguration material="0" price="1500" color="0.25 0.35 0.08"/>
        <baseMaterialConfiguration material="0" price="1500" color="ANNABURGER_RED1"/>
        <material name="HTS_mat" shaderParameter="colorMat0"/>
    </baseMaterialConfigurations>
    <designMaterialConfigurations defaultColorIndex="0" useDefaultColors="false">
        <designMaterialConfiguration price="0" color="0.5 0.35 0.1" name="$l10n_ui_colorYellow"/>
        <designMaterialConfiguration price="500" color="ZUNHAMMER_YELLOW3" name="$l10n_ui_colorYellow"/>
        <designMaterialConfiguration price="500" color="ITRUNNER_WHITE1" name="$l10n_ui_colorWhite"/>
        <designMaterialConfiguration price="500" color="CARUELLENICOLAS_GREY2" name="$l10n_ui_colorGrey"/>
        <material name="HTS_mat" shaderParameter="colorMat1"/>
    </designMaterialConfigurations>
    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherJoint" jointType="trailer" attacherHeight="0.47"/>
        </inputAttacherJoints>
        <brakeForce force="0.6" maxForce="2" maxForceMass="9950"/>
        <support animationName="moveSupport"/>
    </attachable>
    <connectionHoses>
        <hose inputAttacherJointIndices="1" type="hydraulicIn" node="hidraulicIn" length="1.0" diameter="0.025" straighteningFactor="0.5">
            <objectChange node="hidraulicInDetach" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hidraulicOut" length="1.0" diameter="0.025" straighteningFactor="0.5">
            <objectChange node="hidraulicOutDetach" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="electric" node="electric" length="1.1" diameter="0.015" straighteningFactor="1">
            <objectChange node="electricPart" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="cab" rotationInactive="-90 0 0" rotationActive="0 0 0"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="airDoubleRed" node="airIn" length="1.4" diameter="0.025" straighteningFactor="1">
            <objectChange node="airInDetach" visibilityActive="false" visibilityInactive="true"/>
        </hose>
    </connectionHoses>
    <dynamicallyLoadedParts>
        <dynamicallyLoadedPart node="1|3" linkNode="airIn_detachedAdapter" filename="$data/shared/connectionHoses/connectors.i3d"/>
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicIn01_detachedAdapter" filename="$data/shared/connectionHoses/connectors.i3d"/>
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicIOut01_detachedAdapter" filename="$data/shared/connectionHoses/connectors.i3d"/>
    </dynamicallyLoadedParts>
    <powerConsumer ptoRpm="400" neededMinPtoPower="10" neededMaxPtoPower="10"/>
    <licensePlates>
        <licensePlate node="licensePlateBack01" position="BACK" preferedType="SQUARISH" placementArea="0.07 0.2 0.07 0.2">
            <objectChange node="plateNumberLight01" visibilityActive="true"/>
            <objectChange node="defaultLights" visibilityActive="true"/>
        </licensePlate>
    </licensePlates>
    <lights>
        <sharedLight linkNode="backLightLeft" filename="$data/shared/assets/lights/lizard/rearLight08_left.xml"/>
        <sharedLight linkNode="backLightRight" filename="$data/shared/assets/lights/lizard/rearLight08_right.xml"/>
        <sharedLight linkNode="frontLightLeft" filename="$data/shared/assets/lights/lizard/frontLight02.xml"/>
        <sharedLight linkNode="frontLightRight" filename="$data/shared/assets/lights/lizard/frontLight02.xml"/>
        <sharedLight linkNode="triangle01" filename="$data/shared/assets/reflectors/lizard/redTriangle_01.xml"/>
        <sharedLight linkNode="triangle02" filename="$data/shared/assets/reflectors/lizard/redTriangle_01.xml"/>
        <sharedLight linkNode="reflector01" filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml"/>
        <sharedLight linkNode="reflector02" filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml"/>
        <sharedLight linkNode="plateNumberLight01" filename="$data/shared/assets/lights/lizard/plateNumberLight02.xml"/>
        <realLights>
            <high>
                <light node="backLightsHigh" lightTypes="0 3"/>
                <turnLightLeft node="turnLightLeftBack"/>
                <turnLightRight node="turnLightRightBack"/>
                <brakeLight node="backLightsHigh"/>
                <light node="licensePlateLightHigh" lightTypes="0"/>
            </high>
        </realLights>
    </lights>
    <workAreas>
        <workArea type="sprayer" functionName="processSprayerArea" disableBackwards="false" requiresGroundContact="false">
            <area startNode="workAreaStart" widthNode="workAreaWidth" heightNode="workAreaHeight"/>
            <onlyActiveWhenLowered value="false"/>
        </workArea>
    </workAreas>
    <sprayer activateOnLowering="true">
        <usageScales workingWidth="10" scale="1"/>
        <effects>
            <effectNode effectClass="SlurrySideToSideEffect" effectNode="effectSlurry" materialType="slurry" fadeOutTime="2" fadeInTime="2"/>
        </effects>
        <sounds>
            <spray template="DEFAULT_REFUEL_SOUND" pitchScale="0.7" volumeScale="1.6" fadeIn="0.5" fadeOut="1"/>
        </sounds>
    </sprayer>
    <animations>
        <animation name="moveSupport">
            <part node="supportVis" startTime="0" endTime="0.3" startRot="124.705 0 0" endRot="0 0 0"/>
            <part node="supportPart" startTime="0" endTime="0.3" startRot="-118.486 0 0" endRot="0 0 0"/>
            <part node="Support_Colli" startTime="0" endTime="0.3" startTrans="0 0.22 0" endTrans="0 0 0"/>
        </animation>
        <animation name="fillLevel">
            <part node="fillLevelIndicator" startTime="0" endTime="1" startRot="0 0 0" endRot="0 -73 0"/>
        </animation>
    </animations>
    <cylindered>
        <movingTools>
            <movingTool node="supportVis">
                <dependentPart node="supportSpring"/>
            </movingTool>
        </movingTools>
        <movingParts>
            <movingPart node="supportSpring" referencePoint="supportSpringRef" referenceFrame="supportSpringRef" scaleZ="true" maxUpdateDistance="75" isActiveDirty="true"/>
        </movingParts>
    </cylindered>
    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit shopDisplayUnit="CUBICMETER" fillTypeCategories="slurryTank" capacity="10000">
                        <dashboard displayType="ANIMATION" valueType="fillLevel" animName="fillLevel"/>
                        <exactFillRootNode node="exactFillRootNode"/>
                    </fillUnit>
                    <fillTrigger consumePtoPower="true" litersPerSecond="400"/>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
        <sounds>
            <fill template="SLURRY_01"/>
        </sounds>
    </fillUnit>
    <fillTriggerVehicle triggerNode="fillTrigger" fillUnitIndex="1" litersPerSecond="400"/>
    <dischargeable requiresTipOcclusionArea="false">
        <dischargeNode node="dischargeNode" emptySpeed="775" fillUnitIndex="1" allowAIDischarge="true" canDischargeToGround="false">
            <info width="1.0" length="0.5" zOffset="0.4"/>
            <trigger node="dischargeTrigger"/>
            <dischargeSound template="SLURRY_01"/>
        </dischargeNode>
    </dischargeable>
    <turnOnVehicle turnOffIfNotAllowed="true">
        <turnedOnAnimation name="sprayerAnimation"/>
        <activatableFillUnits>
            <activatableFillUnit index="1"/>
        </activatableFillUnits>
        <sounds>
            <work template="SLURRY_01">
                <pitch indoor="0.75" outdoor="0.75"/>
            </work>
        </sounds>
    </turnOnVehicle>
    <foliageBending>
        <bendingNode minX="-1.2" maxX="1.2" minZ="-2.5" maxZ="1.6" yOffset="0.5"/>
        <bendingNode minX="-0.3" maxX="0.3" minZ="-3.0" maxZ="-2.0" yOffset="0.4"/>
        <bendingNode minX="-0.3" maxX="0.3" minZ="1.5" maxZ="4.0" yOffset="0.2"/>
    </foliageBending>
    <ai>
        <areaMarkers leftNode="aiMarkerLeft" rightNode="aiMarkerRight" backNode="aiMarkerBack"/>
        <allowTurnBackward value="false"/>
        <turningRadiusLimitation radius="6"/>
        <collisionTrigger node="aiCollisionNode" width="2.9" height="2.7"/>
        <agentAttachment jointNode="attacherJoint" rotCenterWheelIndices="1 2" width="2.9" height="2.9" length="6.6" lengthOffset="0.5"/>
    </ai>
    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="4" fieldMultiplier="2"/>
    <i3dMappings>
        <i3dMapping id="hts100_main_component1" node="0>" />
        <i3dMapping id="hts100_root" node="0>0" />
        <i3dMapping id="attachable" node="0>0|0" />
        <i3dMapping id="attacherJoint" node="0>0|0|0" />
        <i3dMapping id="topReferenceNode" node="0>0|0|1" />
        <i3dMapping id="ptoInputNode" node="0>0|0|2" />
        <i3dMapping id="support" node="0>0|0|3" />
        <i3dMapping id="Support_Colli" node="0>0|0|3|0" />
        <i3dMapping id="connectionHoses" node="0>0|0|4" />
        <i3dMapping id="airInDetach" node="0>0|0|4|0" />
        <i3dMapping id="airIn_detachedAdapter" node="0>0|0|4|0|0" />
        <i3dMapping id="hidraulicInDetach" node="0>0|0|4|1" />
        <i3dMapping id="hydraulicIn01_detachedAdapter" node="0>0|0|4|1|0" />
        <i3dMapping id="hidraulicOutDetach" node="0>0|0|4|2" />
        <i3dMapping id="hydraulicIOut01_detachedAdapter" node="0>0|0|4|2|0" />
        <i3dMapping id="electric_metal" node="0>0|0|4|3" />
        <i3dMapping id="cab" node="0>0|0|4|3|0" />
        <i3dMapping id="electricPart" node="0>0|0|4|3|1" />
        <i3dMapping id="hidraulicIn" node="0>0|0|4|4" />
        <i3dMapping id="hidraulicOut" node="0>0|0|4|5" />
        <i3dMapping id="airIn" node="0>0|0|4|6" />
        <i3dMapping id="electric" node="0>0|0|4|7" />
        <i3dMapping id="wheelChocks" node="0>0|0|5" />
        <i3dMapping id="wheels" node="0>0|1" />
        <i3dMapping id="axisLeftJoint" node="0>0|1|0" />
        <i3dMapping id="axisRightJoint" node="0>0|1|1" />
        <i3dMapping id="lights" node="0>0|2" />
        <i3dMapping id="sharedLights" node="0>0|2|0" />
        <i3dMapping id="backLightLeft" node="0>0|2|0|0" />
        <i3dMapping id="backLightRight" node="0>0|2|0|1" />
        <i3dMapping id="frontLightLeft" node="0>0|2|0|2" />
        <i3dMapping id="frontLightRight" node="0>0|2|0|3" />
        <i3dMapping id="triangle01" node="0>0|2|0|4" />
        <i3dMapping id="triangle02" node="0>0|2|0|5" />
        <i3dMapping id="plateNumberLight01" node="0>0|2|0|6" />
        <i3dMapping id="licensePlateBack01" node="0>0|2|0|7" />
        <i3dMapping id="reflector01" node="0>0|2|0|8" />
        <i3dMapping id="reflector02" node="0>0|2|0|9" />
        <i3dMapping id="staticLights" node="0>0|2|1" />
        <i3dMapping id="defaultLights" node="0>0|2|2" />
        <i3dMapping id="licensePlateLightHigh" node="0>0|2|2|0" />
        <i3dMapping id="backLights" node="0>0|2|3" />
        <i3dMapping id="backLightsHigh" node="0>0|2|3|0" />
        <i3dMapping id="backLightsHigh2" node="0>0|2|3|0|0" />
        <i3dMapping id="turnLights" node="0>0|2|4" />
        <i3dMapping id="turnLightLeftBack" node="0>0|2|4|0" />
        <i3dMapping id="turnLightRightBack" node="0>0|2|4|1" />
        <i3dMapping id="movingParts" node="0>0|3" />
        <i3dMapping id="fillLevelIndicatorRot" node="0>0|3|0" />
        <i3dMapping id="fillLevelIndicator" node="0>0|3|0|0" />
        <i3dMapping id="supportVis" node="0>0|3|1" />
        <i3dMapping id="supportPart" node="0>0|3|1|0" />
        <i3dMapping id="supportSpringRef" node="0>0|3|1|1" />
        <i3dMapping id="supportSpring" node="0>0|3|2" />
        <i3dMapping id="fillUnit" node="0>0|4" />
        <i3dMapping id="exactFillRootNode" node="0>0|4|0" />
        <i3dMapping id="fillTrigger" node="0>0|4|1" />
        <i3dMapping id="dischargeTrigger" node="0>0|4|2" />
        <i3dMapping id="dischargeNode" node="0>0|4|3" />
        <i3dMapping id="effects" node="0>0|5" />
        <i3dMapping id="effectSlurry" node="0>0|5|0" />
        <i3dMapping id="workArea" node="0>0|6" />
        <i3dMapping id="workAreaStart" node="0>0|6|0" />
        <i3dMapping id="workAreaWidth" node="0>0|6|1" />
        <i3dMapping id="workAreaHeight" node="0>0|6|2" />
        <i3dMapping id="ai" node="0>0|7" />
        <i3dMapping id="aiMarkers" node="0>0|7|0" />
        <i3dMapping id="aiMarkerLeft" node="0>0|7|0|0" />
        <i3dMapping id="aiMarkerRight" node="0>0|7|0|0|0" />
        <i3dMapping id="aiMarkerBack" node="0>0|7|0|1" />
        <i3dMapping id="sizeMarkers" node="0>0|7|1" />
        <i3dMapping id="sizeMarkerLeft" node="0>0|7|1|0" />
        <i3dMapping id="sizeMarkerRight" node="0>0|7|1|1" />
        <i3dMapping id="sizeMarkerBack" node="0>0|7|1|2" />
        <i3dMapping id="aiCollisionNode" node="0>0|7|2" />
        <i3dMapping id="visuals" node="0>0|8" />
        <i3dMapping id="decals" node="0>0|8|0" />
        <i3dMapping id="screwDecals" node="0>0|8|0|0" />
        <i3dMapping id="frontDecals" node="0>0|8|0|1" />
        <i3dMapping id="decals_1" node="0>0|8|0|2" />
        <i3dMapping id="decals_2" node="0>0|8|0|3" />
        <i3dMapping id="decals_3" node="0>0|8|0|4" />
        <i3dMapping id="spreaderPart" node="0>0|8|1" />
        <i3dMapping id="hose01" node="0>0|8|2" />
        <i3dMapping id="hose02" node="0>0|8|3" />
        <i3dMapping id="htsVis" node="0>0|8|4" />
        <i3dMapping id="collisions" node="0>1" />
        <i3dMapping id="colli" node="0>1|0" />
        <i3dMapping id="colli1" node="0>1|1" />
        <i3dMapping id="colli2" node="0>1|2" />
        <i3dMapping id="skinnedMeshes" node="0>2" />
        <i3dMapping id="skinnedMesh01" node="0>2|0" />
        <i3dMapping id="joint1" node="0>2|1" />
        <i3dMapping id="skinnedMesh02" node="0>2|2" />
        <i3dMapping id="skinnedMesh02JointRoot" node="0>2|3" />
        <i3dMapping id="hts100_axisLeft_component2" node="1>" />
        <i3dMapping id="axisLeft" node="1>0" />
        <i3dMapping id="wheelsLeft" node="1>1" />
        <i3dMapping id="crawlerLeft" node="1>1|0" />
        <i3dMapping id="wheelBackLeft" node="1>1|1" />
        <i3dMapping id="wheelFrontLeft" node="1>1|2" />
        <i3dMapping id="decalsLeft" node="1>2" />
        <i3dMapping id="axisLeftScrewsDecal" node="1>2|0" />
        <i3dMapping id="axisdecals3" node="1>2|1" />
        <i3dMapping id="axisdecals4" node="1>2|2" />
        <i3dMapping id="jointsLeft" node="1>3" />
        <i3dMapping id="joint2" node="1>3|0" />
        <i3dMapping id="joint3" node="1>3|1" />
        <i3dMapping id="skinnedMesh02Joint1" node="1>3|2" />
        <i3dMapping id="hts100_axisRight_component3" node="2>" />
        <i3dMapping id="axisRight" node="2>0" />
        <i3dMapping id="wheelsRight" node="2>1" />
        <i3dMapping id="wheelFrontRight" node="2>1|0" />
        <i3dMapping id="wheelBackRight" node="2>1|1" />
        <i3dMapping id="crawlerRight" node="2>1|2" />
        <i3dMapping id="decalsRight" node="2>2" />
        <i3dMapping id="axisRightScrewsDecal" node="2>2|0" />
        <i3dMapping id="axisdecals1" node="2>2|1" />
        <i3dMapping id="axisdecals2" node="2>2|2" />
        <i3dMapping id="jointsRight" node="2>3" />
        <i3dMapping id="joint4" node="2>3|0" />
        <i3dMapping id="joint5" node="2>3|1" />
        <i3dMapping id="skinnedMesh02Joint2" node="2>3|2" />
    </i3dMappings>
</vehicle>
