<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="HW-80.11 SHA 8" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="9.0.2"/>
  </Asset>

  <Files>
    <File fileId="5" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="20" filename="$data/shared/connectionHoses/airConnector_normal.png"/>
    <File fileId="21" filename="$data/shared/connectionHoses/airConnector_vmask.png"/>
    <File fileId="22" filename="$data/shared/connectionHoses/connectors1_normal.png"/>
    <File fileId="23" filename="$data/shared/connectionHoses/connectors1_vmask.png"/>
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    <File fileId="19" filename="$data/shared/connectionHoses/connectors_vmask.png"/>
    <File fileId="9" filename="$data/shared/connectionHoses/hoses_normal.png"/>
    <File fileId="10" filename="$data/shared/connectionHoses/hoses_vmask.png"/>
    <File fileId="15" filename="$data/shared/default_normal.png"/>
    <File fileId="8" filename="$data/shared/detailArray_diffuse.png"/>
    <File fileId="7" filename="$data/shared/detailArray_normal.png"/>
    <File fileId="6" filename="$data/shared/detailArray_specular.png"/>
    <File fileId="3" filename="HW80_Normal.png"/>
    <File fileId="4" filename="HW80_vmask.png"/>
    <File fileId="16" filename="PF_18_Normal.png"/>
    <File fileId="17" filename="PF_18_vmask.png"/>
    <File fileId="13" filename="Vonoszerk_normal.png"/>
    <File fileId="14" filename="Vonoszerk_vmask.png"/>
    <File fileId="11" filename="cable_normal.png"/>
    <File fileId="12" filename="cable_vmask.png"/>
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      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
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      <Glossmap fileId="12"/>
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    </Material>
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      <CustomParameter name="colorMat6" value="0 0 0 5"/>
      <CustomParameter name="colorMat7" value="0 0 0 5"/>
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    <Material name="HW80_mat" materialId="5" diffuseColor="0.498039 0.498039 0.498039 1" customShaderId="5" customShaderVariation="colorMask">
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      <Glossmap fileId="4"/>
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    </Material>
    <Material name="lambert1" materialId="4" diffuseColor="0.466667 0.466667 0.466667 1">
    </Material>
    <Material name="PF_18_mat" materialId="326" diffuseColor="0.498039 0.498039 0.498039 1" customShaderId="5" customShaderVariation="colorMask">
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  </Materials>


  <Shapes externalShapesFile="HW80PF18.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
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          <TransformGroup name="wheelNodeLeft" translation="0 -2.22045e-16 -2.22045e-16" nodeId="378">
            <TransformGroup name="hubBackLeft" nodeId="379"/>
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          <TransformGroup name="backAxis" translation="-0.0183386 -0.0315513 0.00729475" rotation="0 -90 0" clipDistance="300" nodeId="380">
            <TransformGroup name="LeafSpringBackBone2" translation="0.00143289 0.0445765 0.881661" rotation="-0 90 0" nodeId="381"/>
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        </TransformGroup>
        <TransformGroup name="wheelBackRight" translation="-0.9 0.62946 -1.74763" nodeId="382">
          <TransformGroup name="wheelNodeRight" nodeId="383">
            <TransformGroup name="hubBackRight" nodeId="384"/>
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        </TransformGroup>
        <TransformGroup name="tipperBase" nodeId="386">
          <TransformGroup name="hydraulicRotPart" translation="0 0.897352 2.14988e-16" rotation="-90 0 0" nodeId="387">
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          <TransformGroup name="hydraulicRefFrame" rotation="-90 0 0" nodeId="394"/>
          <TransformGroup name="lights" nodeId="395">
            <TransformGroup name="defaultLights" nodeId="396"/>
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