<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="HW80" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="3" filename="$data/shaders/vehicleShader.xml" />
    <File fileId="11" filename="$data/shared/connectionHoses/airConnector_normal.png" />
    <File fileId="12" filename="$data/shared/connectionHoses/airConnector_vmask.png" />
    <File fileId="9" filename="$data/shared/connectionHoses/connectors1_normal.png" />
    <File fileId="10" filename="$data/shared/connectionHoses/connectors1_vmask.png" />
    <File fileId="7" filename="$data/shared/connectionHoses/connectors_normal.png" />
    <File fileId="8" filename="$data/shared/connectionHoses/connectors_vmask.png" />
    <File fileId="4" filename="$data/shared/connectionHoses/hoses_normal.png" />
    <File fileId="5" filename="$data/shared/connectionHoses/hoses_vmask.png" />
    <File fileId="6" filename="$data/shared/default_normal.png" />
    <File fileId="1" filename="HW80_Normal.png" />
    <File fileId="2" filename="HW80_vmask.png" />
    <File fileId="13" filename="PF_20_normal.png" />
    <File fileId="14" filename="PF_20_vmask.png" />
    <File fileId="15" filename="Vonoszerk_normal.png" />
    <File fileId="16" filename="Vonoszerk_vmask.png" />
    <File fileId="17" filename="hw80Cover_normal.png" />
    <File fileId="18" filename="hw80Cover_vmask.png" />
  </Files>

  <Materials>
    <Material name="lambert1" materialId="1" diffuseColor="0.46988 0.46988 0.46988 1">
    </Material>
    <Material name="HW80_mat" materialId="4" diffuseColor="0.5 0.5 0.5 1" customShaderId="3" customShaderVariation="colorMask">
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      <CustomParameter name="RDT" value="1.0 1.0 0.0 0.0"/>
      <CustomParameter name="colorMat0" value="0.2 0.3 0.4 6.0"/>
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      <CustomParameter name="colorMat6" value="1.00 0.10 1.00 1.0"/>
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      <CustomParameter name="colorMat4" value="1.00 1.00 0.10 1.0"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1.0"/>
      <CustomParameter name="dirtColor" value="0.20 0.14 0.08 0.0"/>
      <Normalmap fileId="1"/>
      <Glossmap fileId="2"/>
    </Material>
    <Material name="hoses_mat" materialId="3" diffuseColor="0.5 0.5 0.5 1" customShaderId="3" customShaderVariation="colorMask">
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      <CustomParameter name="colorMat2" value="0 0 0 5.0"/>
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      <CustomParameter name="dirtColor" value="0.20 0.14 0.08 0.0"/>
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    </Material>
    <Material name="default_mat" materialId="7" diffuseColor="0.5 0.5 0.5 1" specularColor="0 0 0">
      <Normalmap fileId="6"/>
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      <CustomParameter name="dirtColor" value="0.20 0.14 0.08 0.0"/>
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    <Material name="airConnector_mat" materialId="11" diffuseColor="0.5 0.5 0.5 1" customShaderId="3" customShaderVariation="colorMask">
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      <CustomParameter name="dirtColor" value="0.20 0.14 0.08 0.0"/>
      <Normalmap fileId="11"/>
      <Glossmap fileId="12"/>
    </Material>
    <Material name="HW80_mat1" materialId="2" diffuseColor="0.5 0.5 0.5 1" customShaderId="3" customShaderVariation="colorMask">
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      <CustomParameter name="dirtColor" value="0.20 0.14 0.08 0.0"/>
      <Normalmap fileId="1"/>
      <Glossmap fileId="2"/>
    </Material>
    <Material name="PF_20_mat" materialId="9" diffuseColor="0.5 0.5 0.5 1" customShaderId="3" customShaderVariation="colorMask">
      <CustomParameter name="colorMat2" value="0.10 1.00 0.10 1.0"/>
      <CustomParameter name="RDT" value="1.0 1.0 0.0 0.0"/>
      <CustomParameter name="colorMat0" value="0.2 0.3 0.4 6.0"/>
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      <CustomParameter name="dirtColor" value="0.20 0.14 0.08 0.0"/>
      <Normalmap fileId="13"/>
      <Glossmap fileId="14"/>
    </Material>
    <Material name="Vonoszerk_mat" materialId="6" diffuseColor="0.5 0.5 0.5 1" customShaderId="3" customShaderVariation="colorMask">
      <CustomParameter name="colorMat2" value="0.10 1.00 0.10 1.0"/>
      <CustomParameter name="RDT" value="1.0 1.0 0.0 0.0"/>
      <CustomParameter name="colorMat0" value="0.80 0.55 0.05 1.0"/>
      <CustomParameter name="colorMat1" value="1.00 0.10 0.10 1.0"/>
      <CustomParameter name="dirtColor" value="0.20 0.14 0.08 0.0"/>
      <Normalmap fileId="15"/>
      <Glossmap fileId="16"/>
    </Material>
    <Material name="hw80Cover_mat" materialId="8" diffuseColor="0.5 0.5 0.5 1" customShaderId="3" customShaderVariation="colorMask">
      <CustomParameter name="colorMat3" value="0.10 0.10 1.00 1.0"/>
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    </Material>
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      <Glossmap fileId="14"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="HW80.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="HW80" shapeId="1" dynamic="true" compound="true" collisionMask="2109442" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="300" nodeId="1">
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        <TransformGroup name="wheelNodeLeft" translation="-0.03 -0.0323746 0.00516117" nodeId="3">
          <TransformGroup name="hubBackLeft" nodeId="4"/>
        </TransformGroup>
        <TransformGroup name="backAxis" translation="-0.0183386 -0.0315513 0.00729475" rotation="0 -90 0" clipDistance="300" nodeId="5">
          <TransformGroup name="LeafSpringBackBone2" translation="0.00143289 0.0445765 0.881661" rotation="-0 90 0" nodeId="6"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="wheelBackRight" translation="-0.9 0.62946 -1.74763" nodeId="7">
        <TransformGroup name="wheelNodeRight" translation="0.03 -0.0323746 0.00516117" nodeId="8">
          <TransformGroup name="hubBackRight" nodeId="9"/>
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        <TransformGroup name="backAxisRef" translation="0.0183386 -0.0315513 0.00692026" rotation="0 -90 0" nodeId="10"/>
      </TransformGroup>
      <TransformGroup name="tipperBase" nodeId="11">
        <TransformGroup name="hydraulicRotPart" translation="0 0.897352 2.14988e-16" rotation="-90 0 0" nodeId="12">
          <TransformGroup name="hydraulic01" collision="false" nodeId="13">
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        </TransformGroup>
        <TransformGroup name="hydraulicRefFrame" rotation="-90 0 0" nodeId="19"/>
        <TransformGroup name="lights" nodeId="20">
          <TransformGroup name="defaultLights" nodeId="21"/>
          <TransformGroup name="backLights" nodeId="22">
            <TransformGroup name="coronas2" nodeId="23"/>
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