<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="bunkerSiloWall02.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="9.0.6"/>
  </Asset>

  <Files>
    <File fileId="2" filename="textures/concrete_diffuse.dds"/>
    <File fileId="7" filename="textures/concrete_height.dds"/>
    <File fileId="3" filename="textures/concrete_normal.dds"/>
    <File fileId="4" filename="textures/concrete_specular.dds"/>
    <File fileId="8" filename="textures/wallGrime_diffuse.dds"/>
    <File fileId="9" filename="$data/maps/mapFR/textures/groundStain01_diffuse.png"/>
    <File fileId="13" filename="$data/maps/mapFR/textures/groundStain02_diffuse.png"/>
    <File fileId="14" filename="$data/maps/mapFR/textures/groundStain03_diffuse.png"/>
    <File fileId="15" filename="$data/maps/mapUS/textures/concreteUS02_diffuse.dds"/>
    <File fileId="18" filename="$data/maps/mapUS/textures/concreteUS02_height.dds"/>
    <File fileId="16" filename="$data/maps/mapUS/textures/concreteUS02_normal.dds"/>
    <File fileId="17" filename="$data/maps/mapUS/textures/concreteUS02_specular.dds"/>
    <File fileId="12" filename="$data/shaders/decalShader.xml"/>
    <File fileId="5" filename="$data/shaders/placeableShader.xml"/>
    <File fileId="10" filename="$data/shared/default_normal.png"/>
    <File fileId="11" filename="$data/shared/default_specular.png"/>
  </Files>


  <Materials>
    <Material name="dirt_mat" materialId="5" alphaBlending="true">
      <Texture fileId="8"/>
    </Material>
    <Material name="driveway_mat" materialId="6" customShaderId="5" customShaderVariation="customParallax">
      <Texture fileId="15"/>
      <Normalmap fileId="16"/>
      <Glossmap fileId="17"/>
      <Custommap name="mParallaxMap" fileId="18"/>
    </Material>
    <Material name="groundStain01_mat" materialId="7" alphaBlending="true" customShaderId="12">
      <Texture fileId="9"/>
      <Normalmap fileId="10"/>
      <Glossmap fileId="11"/>
    </Material>
    <Material name="groundStain02_mat" materialId="8" alphaBlending="true" customShaderId="12">
      <Texture fileId="13"/>
      <Normalmap fileId="10"/>
      <Glossmap fileId="11"/>
    </Material>
    <Material name="groundStain03_mat" materialId="9" alphaBlending="true" customShaderId="12">
      <Texture fileId="14"/>
      <Normalmap fileId="10"/>
      <Glossmap fileId="11"/>
    </Material>
    <Material name="siloWall_mat" materialId="10" customShaderId="5" customShaderVariation="customParallax">
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <Custommap name="mParallaxMap" fileId="7"/>
    </Material>
    <Material name="UnnamedMaterial" materialId="11" diffuseColor="1 1 1 1">
    </Material>
  </Materials>


  <Shapes externalShapesFile="bunkerSiloWall02.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
      <TransformGroup name="bunkerSilo" nodeId="136">
        <TransformGroup name="bunkerSiloOld" nodeId="148">
          <TransformGroup name="bunkerSilo" nodeId="149">
            <TransformGroup name="siloArea" nodeId="150">
              <TransformGroup name="siloAreaStart" translation="0 0 -3" nodeId="151"/>
              <TransformGroup name="siloAreaWidth" translation="0 0 -3" nodeId="152"/>
              <TransformGroup name="siloAreaHeight" translation="0 0 -3" nodeId="153"/>
              <Shape shapeId="1" name="siloTrigger" translation="4.5 0 -1" scale="0.001 0.001 0.001" static="true" trigger="true" collisionMask="3145728" nodeId="154" materialIds="11" nonRenderable="true" distanceBlending="false"/>
            </TransformGroup>
            <TransformGroup name="siloInnerArea" nodeId="155">
              <TransformGroup name="siloInnerAreaStart" translation="0 0 -3" nodeId="156"/>
              <TransformGroup name="siloInnerAreaWidth" translation="0 0 -3" nodeId="157"/>
              <TransformGroup name="siloInnerAreaHeight" translation="0 0 -3" nodeId="158"/>
            </TransformGroup>
            <TransformGroup name="walls" nodeId="159">
              <Shape shapeId="2" name="bunkerSilloWall10m" translation="4.5 0 2.93257e-06" rotation="-0 90 0" clipDistance="300" nodeId="160" materialIds="10" castsShadows="true" receiveShadows="true">
                <Shape shapeId="3" name="wallGrime" rotation="5.73412e-06 90 0" clipDistance="100" nodeId="161" materialIds="5" receiveShadows="true"/>
              </Shape>
              <Shape shapeId="2" name="bunkerSilloWall10m" translation="-4.5 0 0" rotation="4.07111e-13 90 0" clipDistance="300" nodeId="162" materialIds="10" castsShadows="true" receiveShadows="true">
                <Shape shapeId="3" name="wallGrime" rotation="5.73412e-06 90 0" clipDistance="100" nodeId="163" materialIds="5" receiveShadows="true"/>
              </Shape>
            </TransformGroup>
          </TransformGroup>
          <TransformGroup name="clearAreas" nodeId="164">
            <TransformGroup name="clearArea1Start" translation="-5 0 -5" nodeId="165">
              <TransformGroup name="clearArea1Width" translation="0 0 10" nodeId="166"/>
              <TransformGroup name="clearArea1Height" translation="10 0 0" nodeId="167"/>
            </TransformGroup>
          </TransformGroup>
          <TransformGroup name="levelAreas" nodeId="168">
            <TransformGroup name="levelArea1Start" translation="-6 0 -6" nodeId="169">
              <TransformGroup name="levelArea1Width" translation="0 0 12" nodeId="170"/>
              <TransformGroup name="levelArea1Height" translation="12 0 0" nodeId="171"/>
            </TransformGroup>
          </TransformGroup>
          <TransformGroup name="testAreas" nodeId="172">
            <TransformGroup name="testArea1Start" translation="-4.75 0 -4.75" nodeId="173">
              <TransformGroup name="testArea1End" translation="9.5 3 9.5" nodeId="174"/>
            </TransformGroup>
          </TransformGroup>
          <TransformGroup name="tipOcclusionUpdateAreas" nodeId="175">
            <TransformGroup name="tipOcclusionUpdateArea1Start" translation="-7 0 -7" nodeId="176">
              <TransformGroup name="tipOcclusionUpdateArea1End" translation="14 0 14" nodeId="177"/>
            </TransformGroup>
          </TransformGroup>
          <TransformGroup name="tipCollision" nodeId="178">
            <Shape shapeId="1" name="tipCollision" scale="10 6 10" static="true" collisionMask="524288" nodeId="179" materialIds="11" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
          </TransformGroup>
          <TransformGroup name="visuals" nodeId="180">
            <Shape shapeId="4" name="bunkerSilloWall8m" translation="-3.37363e-06 2.21403e-13 4.5" rotation="-2.81899e-12 -2.36783e-05 2.46444e-19" clipDistance="300" nodeId="181" materialIds="10" castsShadows="true" receiveShadows="true">
              <Shape shapeId="3" name="wallGrime" rotation="5.73412e-06 90 0" scale="1 1 0.8" clipDistance="100" nodeId="182" materialIds="5" receiveShadows="true"/>
            </Shape>
            <Shape shapeId="4" name="bunkerSilloWall8m" translation="2.41996e-06 -2.21403e-13 -4.5" rotation="-2.81899e-12 -2.36783e-05 2.46444e-19" clipDistance="300" nodeId="183" materialIds="10" castsShadows="true" receiveShadows="true">
              <Shape shapeId="3" name="wallGrime" rotation="5.73412e-06 90 0" scale="1 1 0.8" clipDistance="100" nodeId="184" materialIds="5" receiveShadows="true"/>
            </Shape>
            <TransformGroup name="decals" rotation="-1.36604e-05 -0 0" nodeId="185">
              <Shape shapeId="5" name="groundStain01" translation="-2.27396 2.95 -1.938" rotation="0 49.5539 5.02039e-12" clipDistance="100" nodeId="186" materialIds="7" receiveShadows="true" decalLayer="1"/>
              <Shape shapeId="6" name="groundStain02" translation="2.22478 2.95 2.60834" rotation="-180 -55.8509 -180" clipDistance="100" nodeId="187" materialIds="8" receiveShadows="true" decalLayer="1"/>
              <Shape shapeId="7" name="groundStain03" translation="0 2.95 0" rotation="-0 -90 0" scale="2.5 1 2.5" clipDistance="100" nodeId="188" materialIds="9" receiveShadows="true" decalLayer="1"/>
              <Shape shapeId="5" name="groundStain01" translation="2.65665 2.95 -2.12594" rotation="0 49.5539 5.02039e-12" clipDistance="100" nodeId="189" materialIds="7" receiveShadows="true" decalLayer="1"/>
              <Shape shapeId="7" name="groundStain03" translation="-2.72355 2.95 2.5693" rotation="0 -46.6693 4.74621e-12" clipDistance="100" nodeId="190" materialIds="9" receiveShadows="true" decalLayer="1"/>
            </TransformGroup>
          </TransformGroup>
          <TransformGroup name="collisions" nodeId="191">
            <Shape shapeId="8" name="collision" translation="4.5 0 0" rotation="0 -90 0" visibility="false" static="true" nodeId="192" materialIds="11" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
            <Shape shapeId="8" name="collision" translation="-4.5 0 0" rotation="0 -90 0" visibility="false" static="true" nodeId="193" materialIds="11" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
            <Shape shapeId="9" name="collision" translation="0 0 4.5" visibility="false" static="true" nodeId="194" materialIds="11" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
            <Shape shapeId="9" name="collision" translation="0 0 -4.5" visibility="false" static="true" nodeId="195" materialIds="11" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
            <Shape shapeId="10" name="driveway" translation="0 2.95 0" static="true" clipDistance="300" nodeId="196" materialIds="6" castsShadows="true" receiveShadows="true"/>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="bunkerSiloNew" nodeId="24">
          <TransformGroup name="bunkerSilo" nodeId="25">
            <TransformGroup name="siloArea" nodeId="26">
              <TransformGroup name="siloAreaStart" translation="0 0 -3" nodeId="27"/>
              <TransformGroup name="siloAreaWidth" translation="0 0 -3" nodeId="28"/>
              <TransformGroup name="siloAreaHeight" translation="0 0 -3" nodeId="29"/>
              <Shape shapeId="1" name="siloTrigger" translation="4.5 0 -1" scale="0.001 0.001 0.001" static="true" trigger="true" collisionMask="3145728" nodeId="30" materialIds="11" nonRenderable="true" distanceBlending="false"/>
            </TransformGroup>
            <TransformGroup name="siloInnerArea" nodeId="31">
              <TransformGroup name="siloInnerAreaStart" translation="0 0 -3" nodeId="32"/>
              <TransformGroup name="siloInnerAreaWidth" translation="0 0 -3" nodeId="33"/>
              <TransformGroup name="siloInnerAreaHeight" translation="0 0 -3" nodeId="34"/>
            </TransformGroup>
            <TransformGroup name="walls" nodeId="35">
              <Shape shapeId="11" name="bunkerSilloWall9m" translation="4.25 0 -1.37629e-06" rotation="0 90 0" clipDistance="300" nodeId="36" materialIds="10" castsShadows="true" receiveShadows="true">
                <Shape shapeId="12" name="wallGrime" clipDistance="100" nodeId="37" materialIds="5" castsShadows="true" receiveShadows="true"/>
              </Shape>
              <Shape shapeId="11" name="bunkerSilloWall9m" translation="-4.25 0 0" rotation="0 -90 0" clipDistance="300" nodeId="38" materialIds="10" castsShadows="true" receiveShadows="true">
                <Shape shapeId="12" name="wallGrime" clipDistance="100" nodeId="39" materialIds="5" castsShadows="true" receiveShadows="true"/>
              </Shape>
            </TransformGroup>
          </TransformGroup>
          <TransformGroup name="clearAreas" nodeId="40">
            <TransformGroup name="clearArea1Start" translation="-4.5 0 -4.5" nodeId="41">
              <TransformGroup name="clearArea1Width" translation="0 0 9" nodeId="42"/>
              <TransformGroup name="clearArea1Height" translation="9 0 0" nodeId="43"/>
            </TransformGroup>
          </TransformGroup>
          <TransformGroup name="levelAreas" nodeId="44">
            <TransformGroup name="levelArea1Start" translation="-5 0 -5" nodeId="45">
              <TransformGroup name="levelArea1Width" translation="0 0 10" nodeId="46"/>
              <TransformGroup name="levelArea1Height" translation="10 0 0" nodeId="47"/>
            </TransformGroup>
          </TransformGroup>
          <TransformGroup name="testAreas" nodeId="48">
            <TransformGroup name="testArea1Start" translation="-4.75 0 -4.75" nodeId="49">
              <TransformGroup name="testArea1End" translation="9.5 3 9.5" nodeId="50"/>
            </TransformGroup>
          </TransformGroup>
          <TransformGroup name="tipOcclusionUpdateAreas" nodeId="51">
            <TransformGroup name="tipOcclusionUpdateArea1Start" translation="-6 0 -6" nodeId="52">
              <TransformGroup name="tipOcclusionUpdateArea1End" translation="12 1 12" nodeId="53"/>
            </TransformGroup>
          </TransformGroup>
          <TransformGroup name="tipCollision" nodeId="54">
            <Shape shapeId="1" name="tipCollision" scale="9 6 9" static="true" collisionMask="524288" nodeId="55" materialIds="11" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
          </TransformGroup>
          <TransformGroup name="visuals" nodeId="56">
            <Shape shapeId="13" name="bunkerSilloWall8m" translation="0 0 4.25" clipDistance="300" nodeId="57" materialIds="10" castsShadows="true" receiveShadows="true">
              <Shape shapeId="14" name="wallGrime" clipDistance="100" nodeId="58" materialIds="5" castsShadows="true" receiveShadows="true"/>
            </Shape>
            <Shape shapeId="13" name="bunkerSilloWall8m" translation="0 0 -4.25" clipDistance="300" nodeId="59" materialIds="10" castsShadows="true" receiveShadows="true">
              <Shape shapeId="14" name="wallGrime" clipDistance="100" nodeId="60" materialIds="5" castsShadows="true" receiveShadows="true"/>
            </Shape>
            <TransformGroup name="decals" rotation="-1.36604e-05 -0 0" nodeId="61">
              <Shape shapeId="5" name="groundStain01" translation="-2.08751 2.95 -2.07757" rotation="0 -41.5544 4.35223e-12" clipDistance="100" nodeId="62" materialIds="7" receiveShadows="true" decalLayer="1"/>
              <Shape shapeId="6" name="groundStain02" translation="2 2.95 2" rotation="0 50.287 2.54866e-12" clipDistance="100" nodeId="63" materialIds="8" receiveShadows="true" decalLayer="1"/>
              <Shape shapeId="7" name="groundStain03" translation="0 2.95 0" rotation="-0 -90 0" scale="2.25 1 2.25" clipDistance="100" nodeId="64" materialIds="9" receiveShadows="true" decalLayer="1"/>
              <Shape shapeId="5" name="groundStain01" translation="2.10088 2.95 -2.12704" rotation="0 49.5539 5.02039e-12" clipDistance="100" nodeId="65" materialIds="7" receiveShadows="true" decalLayer="1"/>
              <Shape shapeId="7" name="groundStain03" translation="-2.40641 2.95 2.27012" rotation="0 -46.6693 4.74621e-12" clipDistance="100" nodeId="66" materialIds="9" receiveShadows="true" decalLayer="1"/>
            </TransformGroup>
          </TransformGroup>
          <TransformGroup name="collisions" nodeId="67">
            <Shape shapeId="15" name="collision" translation="4.25 0 -2.43226e-08" rotation="0 -90 0" visibility="false" static="true" nodeId="68" materialIds="11" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
            <Shape shapeId="15" name="collision" translation="-4.25 0 0" rotation="0 -90 0" visibility="false" static="true" nodeId="69" materialIds="11" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
            <Shape shapeId="16" name="collision" translation="0 0 4.25" visibility="false" static="true" nodeId="70" materialIds="11" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
            <Shape shapeId="16" name="collision" translation="0 0 -4.25" visibility="false" static="true" nodeId="71" materialIds="11" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
            <Shape shapeId="10" name="driveway" translation="0 2.95 0" static="true" clipDistance="300" nodeId="72" materialIds="6" castsShadows="true" receiveShadows="true"/>
          </TransformGroup>
        </TransformGroup>
      </TransformGroup>
  </Scene>

  <UserAttributes>
    <UserAttribute nodeId="179">
      <Attribute name="collisionHeight" type="float" value="3"/>
    </UserAttribute>
    <UserAttribute nodeId="55">
      <Attribute name="collisionHeight" type="float" value="3"/>
    </UserAttribute>
  </UserAttributes>

</i3D>
