<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="d55" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="9.0.2"/>
  </Asset>

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="9" filename="../textures/innerRim01_normal.dds"/>
    <File fileId="10" filename="../textures/innerRim01_specular.dds"/>
    <File fileId="13" filename="../textures/innerRim02_normal.dds"/>
    <File fileId="14" filename="../textures/innerRim02_specular.dds"/>
    <File fileId="17" filename="../textures/tireNew_normal.dds"/>
    <File fileId="18" filename="../textures/tireNew_specualr.dds"/>
    <File fileId="15" filename="../textures/tire_normal.dds"/>
    <File fileId="16" filename="../textures/tire_specular.dds"/>
    <File fileId="11" filename="../textures/tiresV2_normal.dds"/>
    <File fileId="12" filename="../textures/tiresV2_specular.dds"/>
    <File fileId="2" filename="../textures/tires_normal.dds"/>
    <File fileId="3" filename="../textures/tires_specular.dds"/>
  </Files>


  <Materials>
    <Material name="lambert1" materialId="4" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Normalmap fileId="15"/>
      <Glossmap fileId="16"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="morphPosition" value="-0.29 -0.7 0.5 0.1"/>
      <CustomParameter name="prevMorphPosition" value="-0.45 -0.915 0.5 0.1"/>
    </Material>
    <Material name="lambert1" materialId="5" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Normalmap fileId="17"/>
      <Glossmap fileId="18"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="morphPosition" value="-0.29 -0.7 0.5 0.1"/>
      <CustomParameter name="prevMorphPosition" value="-0.45 -0.915 0.5 0.1"/>
    </Material>
    <Material name="lambert1" materialId="6" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="morphPosition" value="-0.29 -0.7 0.5 0.1"/>
      <CustomParameter name="prevMorphPosition" value="-0.45 -0.915 0.5 0.1"/>
    </Material>
    <Material name="lambert1" materialId="7" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Normalmap fileId="11"/>
      <Glossmap fileId="12"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="morphPosition" value="-0.29 -0.7 0.5 0.1"/>
      <CustomParameter name="prevMorphPosition" value="-0.45 -0.915 0.5 0.1"/>
    </Material>
    <Material name="rim01_mat" materialId="8" diffuseColor="1 1 1 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="9"/>
      <Glossmap fileId="10"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.04 0.04 0.04 0"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="rim02_mat" materialId="9" diffuseColor="1 1 1 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="13"/>
      <Glossmap fileId="14"/>
      <CustomParameter name="RDT" value="1 1 16 8"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.264 0.264 0.264 0"/>
      <CustomParameter name="colorMat1" value="0.04 0.04 0.04 0"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="kolo.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
      <TransformGroup name="oponyV1" nodeId="21">
        <Shape shapeId="1" name="oponaCenter" clipDistance="300" nodeId="22" materialIds="6" castsShadows="true" receiveShadows="true"/>
      </TransformGroup>
      <TransformGroup name="felgi35" nodeId="23">
        <Shape shapeId="2" name="rimLeft" clipDistance="300" nodeId="24" materialIds="8" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="3" name="rimRight" clipDistance="300" nodeId="25" materialIds="8" castsShadows="true" receiveShadows="true"/>
      </TransformGroup>
      <TransformGroup name="oponyV2" nodeId="26">
        <Shape shapeId="4" name="oponaCenter" clipDistance="300" nodeId="27" materialIds="7" castsShadows="true" receiveShadows="true"/>
      </TransformGroup>
      <TransformGroup name="felgi1" nodeId="28">
        <Shape shapeId="5" name="felgaLewa1" clipDistance="300" nodeId="29" materialIds="9" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="6" name="felgaPrawa1" clipDistance="300" nodeId="30" materialIds="9" castsShadows="true" receiveShadows="true"/>
      </TransformGroup>
      <TransformGroup name="felgi2" nodeId="31">
        <Shape shapeId="7" name="felgaLewa2" clipDistance="300" nodeId="32" materialIds="9" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="8" name="felgaPrawa2" clipDistance="300" nodeId="33" materialIds="9" castsShadows="true" receiveShadows="true"/>
      </TransformGroup>
      <TransformGroup name="babciu to jest zajebiste" nodeId="34">
        <Shape shapeId="9" name="oponaCenter" clipDistance="300" nodeId="35" materialIds="4" castsShadows="true" receiveShadows="true"/>
      </TransformGroup>
      <TransformGroup name="sratata" nodeId="36">
        <Shape shapeId="10" name="oponaCenter" clipDistance="300" nodeId="37" materialIds="5" castsShadows="true" receiveShadows="true"/>
      </TransformGroup>
  </Scene>

</i3D>
