<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="sprayer" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="https://validation.gdn.giants-software.com//xml/fs22/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>R732i PowrSpray</name>
        <functions>
            <function>$l10n_function_sprayer</function>
        </functions>
        <image>vehicles/johnDeere/r700i/store_r700i.png</image>
        <price>52500</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>JOHNDEERE</brand>
        <category>sprayers</category>
        <shopTranslationOffset>0 -0.075 0</shopTranslationOffset>
        <shopRotationOffset>0.695 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>0</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>0</indexBufferMemoryUsage>
        <textureMemoryUsage>0</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_sprayer</typeDesc>
        <filename>vehicles/johnDeere/r700i/r700i.i3d</filename>
        <size width="3.8" length="7.5" lengthOffset="0.2" />
        <speedLimit value="12" />
        <components maxMass="7250">
            <component centerOfMass="0 0.85 0" solverIterationCount="10" mass="2858" />
            <component centerOfMass="0 0 0" solverIterationCount="10" mass="500" />
            <joint component1="1" component2="2" node="componentJoint"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="IMPLEMENT" />
        <steeringAxle node="componentJoint"/>
        <sounds volumeFactor="1.3" />
        <mapHotspot type="TOOL_TRAILED" />
    </base>

    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="TRELLEBORG" saveId="TRELLEBORG_DEFAULT">
                <wheels>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TM700/520_70R38.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="0" restLoad="1.4" repr="wheelLeft"  forcePointRatio="0.25" initialCompression="20" suspTravel="0.1" spring="58" damper="30" maxWheelSink="0.12" yOffset="0.015"/>
                        <wheelChock parkingNode="wheelChock01" />
                        <wheelChock parkingNode="wheelChock02" isInverted="true" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TM700/520_70R38.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="0" restLoad="1.4" repr="wheelRight" forcePointRatio="0.25" initialCompression="20" suspTravel="0.1" spring="58" damper="30" maxWheelSink="0.12" yOffset="0.015"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueWheelNarrow" price="500" brand="TRELLEBORG" saveId="TRELLEBORG_NARROW">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TM100/270_95R48.xml">
                        <physics yOffset="0.02"/>
                        <wheelChock/>
                        <wheelChock/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TM100/270_95R48.xml">
                        <physics yOffset="0.02"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="MICHELIN" saveId="MICHELIN_DEFAULT">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/michelin/omniBib/520_70R38.xml">
                        <physics yOffset="0.018"/>
                        <wheelChock/>
                        <wheelChock/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/omniBib/520_70R38.xml">
                        <physics yOffset="0.018"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="CONTINENTAL" saveId="CONTINENTAL_DEFAULT">
                <wheels baseConfig="MICHELIN_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/continental/tractor70/520_70R38.xml">
                        <wheelChock/>
                        <wheelChock/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/continental/tractor70/520_70R38.xml"/>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="MITAS" saveId="MITAS_DEFAULT">
                <wheels baseConfig="MICHELIN_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/mitas/AC70G/520_70R38.xml">
                        <wheelChock/>
                        <wheelChock/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/mitas/AC70G/520_70R38.xml"/>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="VREDESTEIN" saveId="VREDESTEIN_DEFAULT">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/vredestein/traxion70/520_70R38.xml">
                        <wheelChock/>
                        <wheelChock/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/traxion70/520_70R38.xml"/>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>

        <rimColor>JOHNDEERE_YELLOW1</rimColor>

        <hubs>
            <color0>JOHNDEERE_GREEN1</color0>
            <color1 material="0">SHARED_DA_METAL_BLACK</color1>
            <hub linkNode="wheelLeft"  filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="true"  scale="0.335 0.335 0.335" offset="-0.007"/>
            <hub linkNode="wheelRight" filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="false" scale="0.335 0.335 0.335" offset="-0.007"/>
        </hubs>
    </wheels>

    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherJoint" jointType="trailerLow" rootNode="r700i_drawbar_component2" attacherHeight="0.65" steeringBarRightNode="steeringBarRight"/>
        </inputAttacherJoints>
        <support animationName="moveSupport" />
        <brakeForce force="1.5" maxForce="2.5" maxForceMass="7150"/>
        <steeringAxleAngleScale direction="1" speed="0.0004" backwards="false" minRot="-45" maxRot="45" speedDependent="true" startSpeed="10" endSpeed="20">
            <targetNode node="componentJoint" refAngle="25" />
            <folding minLimit="0" maxLimit="0.1" />
        </steeringAxleAngleScale>
    </attachable>

    <licensePlates>
        <licensePlate node="licensePlateNodeBack" position="BACK" preferedType="SQUARISH" placementArea="0.03 0.15 0.15 0.15"/>
        <licensePlate node="licensePlateNodeBack2" position="BACK" preferedType="SQUARISH" placementArea="0.03 0.15 0.15 0.15"/>
    </licensePlates>

    <connectionHoses>
        <hose inputAttacherJointIndices="1" type="airDoubleRed" node="airIn" adapterNode="airIn_detached" length="1.8" diameter="0.038" straighteningFactor="1">
            <objectChange node="airIn_detached" visibilityActive="false" visibilityInactive="true" />
        </hose>
        <hose inputAttacherJointIndices="1" type="airDoubleYellow" node="airOut" adapterNode="airOut_detached" length="1.8" diameter="0.03" straighteningFactor="1">
            <objectChange node="airOut_detached" visibilityActive="false" visibilityInactive="true" />
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn01" adapterNode="hydraulicIn01_detached" length="1.8" diameter="0.028" straighteningFactor="1">
           <objectChange node="hydraulicIn01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut01" adapterNode="hydraulicOut01_detached" length="1.8" diameter="0.018" straighteningFactor="1">
           <objectChange node="hydraulicOut01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn02" adapterNode="hydraulicIn02_detached" length="1.8" diameter="0.016" straighteningFactor="1">
           <objectChange node="hydraulicIn02_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="electric" node="electricIn01" adapterNode="electricIn01_detached" length="1.8" diameter="0.023" straighteningFactor="1">
            <objectChange node="electricIn01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
    </connectionHoses>

    <powerConsumer ptoRpm="400" neededMinPtoPower="10" neededMaxPtoPower="10" />

    <lights>
        <sharedLight linkNode="redTriangle_02"     filename="$data/shared/assets/reflectors/lizard/redTriangle_02.xml" />
        <sharedLight linkNode="redTriangle_03"     filename="$data/shared/assets/reflectors/lizard/redTriangle_02.xml" />

        <sharedLight linkNode="frontLight06White"  filename="$data/shared/assets/lights/lizard/frontLight06White.xml" />
        <sharedLight linkNode="frontLight06White1" filename="$data/shared/assets/lights/lizard/frontLight06White.xml" />
        <sharedLight linkNode="rearLight06"        filename="$data/shared/assets/lights/lizard/rearLight05_right.xml" />
        <sharedLight linkNode="rearLight05"        filename="$data/shared/assets/lights/lizard/rearLight05_left.xml" />
        <sharedLight linkNode="workingLight27"     filename="$data/shared/assets/lights/lizard/workingLight27.xml" />
        <sharedLight linkNode="workingLight28"     filename="$data/shared/assets/lights/lizard/workingLight27.xml" />
        <sharedLight linkNode="plateNumberLight02" filename="$data/shared/assets/lights/lizard/plateNumberLight02.xml" />


        <sharedLight linkNode="redTriangle_02_24m"     filename="$data/shared/assets/reflectors/lizard/redTriangle_02.xml" />
        <sharedLight linkNode="redTriangle_03_24m"     filename="$data/shared/assets/reflectors/lizard/redTriangle_02.xml" />

        <sharedLight linkNode="frontLight06White_24m"  filename="$data/shared/assets/lights/lizard/frontLight06White.xml" />
        <sharedLight linkNode="frontLight06White1_24m" filename="$data/shared/assets/lights/lizard/frontLight06White.xml" />
        <sharedLight linkNode="rearLight06_24m"        filename="$data/shared/assets/lights/lizard/rearLight05_right.xml" />
        <sharedLight linkNode="rearLight05_24m"        filename="$data/shared/assets/lights/lizard/rearLight05_left.xml" />
        <sharedLight linkNode="workingLight27_24m"     filename="$data/shared/assets/lights/lizard/workingLight27.xml" />
        <sharedLight linkNode="workingLight28_24m"     filename="$data/shared/assets/lights/lizard/workingLight27.xml" />
        <sharedLight linkNode="plateNumberLight02_24m" filename="$data/shared/assets/lights/lizard/plateNumberLight02.xml" />

        <realLights>
            <high>
                <light node="backLightsHigh"        lightTypes="0" />
                <light node="backLightsHigh2"        lightTypes="0" />
                <light node="licensePlateLightHigh" lightTypes="0" />
                <light node="licensePlateLightHigh2" lightTypes="0" />
                <turnLightLeft node="turnLightLeftBack"/>
                <turnLightLeft node="turnLightLeftBack2"/>
                <turnLightRight node="turnLightRightBack"/>
                <turnLightRight node="turnLightRightBack2"/>
                <brakeLight node="backLightsHigh"/>
                <brakeLight node="backLightsHigh2"/>
            </high>
        </realLights>

        <beaconLights>
            <beaconLight node="beaconLight07" filename="$data/shared/assets/beaconLights/lizard/beaconLight07.xml"/>
            <beaconLight node="beaconLight08" filename="$data/shared/assets/beaconLights/lizard/beaconLight07.xml"/>
        </beaconLights>
    </lights>

    <workAreas>
        <workArea type="sprayer" functionName="processSprayerArea" disableBackwards="false" requiresGroundContact="false" >
            <area startNode="workAreaStart" widthNode="workAreaWidth" heightNode="workAreaHeight" />
            <onlyActiveWhenLowered value="false"/>
        </workArea>
    </workAreas>

    <sprayer fillUnitIndex="1">
        <usageScales workAreaIndex="1" scale="1"/>
        <effects>
            <effectNode effectNode="effectCenter" delay="0" materialType="sprayer"  />
            <effectNode effectNode="effectCenter_24m" delay="0" materialType="sprayer"  />

            <effectNode effectNode="effect28_01" delay="0.4" materialType="sprayer"  />
            <effectNode effectNode="effect28_02" delay="0.3" materialType="sprayer"  />
            <effectNode effectNode="effect28_03" delay="0.2" materialType="sprayer"  />
            <effectNode effectNode="effect28_04" delay="0.1" materialType="sprayer"  />
            <effectNode effectNode="effect28_06" delay="0.1" materialType="sprayer"  />
            <effectNode effectNode="effect28_07" delay="0.2" materialType="sprayer"  />
            <effectNode effectNode="effect28_08" delay="0.3" materialType="sprayer"  />
            <effectNode effectNode="effect28_09" delay="0.4" materialType="sprayer"  />
            <effectNode effectNode="effect24_01" delay="0.4" materialType="sprayer"  />
            <effectNode effectNode="effect24_02" delay="0.3" materialType="sprayer"  />
            <effectNode effectNode="effect24_03" delay="0.2" materialType="sprayer"  />
            <effectNode effectNode="effect24_04" delay="0.1" materialType="sprayer"  />
            <effectNode effectNode="effect24_06" delay="0.1" materialType="sprayer"  />
            <effectNode effectNode="effect24_07" delay="0.2" materialType="sprayer"  />
            <effectNode effectNode="effect24_08" delay="0.3" materialType="sprayer"  />
            <effectNode effectNode="effect24_09" delay="0.4" materialType="sprayer"  />
        </effects>
    </sprayer>

    <variableWorkWidth>
        <variableWorkWidthConfigurations>
            <variableWorkWidthConfiguration name="28m" workingWidth="28">
                <sections>
                    <section isLeft="true" maxWidthNode="section28_01">
                        <effect node="effect28_01" />
                    </section>
                    <section isLeft="true" maxWidthNode="section28_02">
                        <effect node="effect28_02" />
                    </section>
                    <section isLeft="true" maxWidthNode="section28_03">
                        <effect node="effect28_03" />
                    </section>
                    <section isCenter="true" />
                    <section isLeft="false" maxWidthNode="section28_05">
                        <effect node="effect28_07" />
                    </section>
                    <section isLeft="false" maxWidthNode="section28_06">
                        <effect node="effect28_08" />
                    </section>
                    <section isLeft="false" maxWidthNode="section28_07">
                        <effect node="effect28_09" />
                    </section>
                </sections>

                <sectionNodes>
                    <sectionNode node="workAreaStart"  isLeft="true"  minTransX="2"  maxTransX="14" />
                    <sectionNode node="workAreaWidth"  isLeft="false" minTransX="-2" maxTransX="-14" />
                    <sectionNode node="workAreaHeight" isLeft="true"  minTransX="2"  maxTransX="14" />
                    <sectionNode node="aiMarkerLeft"   isLeft="true"  minTransX="2"  maxTransX="14" />
                    <sectionNode node="aiMarkerRight"  isLeft="false" minTransX="-2" maxTransX="-14" />
                </sectionNodes>
                <objectChange node="sprayer28m" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="boomHoses" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="colPart01" compoundChildActive="true" compoundChildInactive="false"/>
                <objectChange node="colPart02" compoundChildActive="true" compoundChildInactive="false"/>
                <objectChange node="colPart03" compoundChildActive="true" compoundChildInactive="false"/>
                <objectChange node="colPart04" compoundChildActive="true" compoundChildInactive="false"/>
                <objectChange node="colPart05" compoundChildActive="true" compoundChildInactive="false"/>
                <objectChange node="boomRaycastLeftRoot" translationActive="14 0 0" />
                <objectChange node="boomRaycastRightRoot" translationActive="-14 0 0" />
            </variableWorkWidthConfiguration>

            <variableWorkWidthConfiguration name="24m" workingWidth="24">
                <sections>
                    <section isLeft="true" maxWidthNode="section24_01">
                        <effect node="effect24_01" />
                    </section>
                    <section isLeft="true" maxWidthNode="section24_02">
                        <effect node="effect24_02" />
                    </section>
                    <section isLeft="true" maxWidthNode="section24_03">
                        <effect node="effect24_03" />
                    </section>
                    <section isCenter="true" />
                    <section isLeft="false" maxWidthNode="section24_05">
                        <effect node="effect24_07" />
                    </section>
                    <section isLeft="false" maxWidthNode="section24_06">
                        <effect node="effect24_08" />
                    </section>
                    <section isLeft="false" maxWidthNode="section24_07">
                        <effect node="effect24_09" />
                    </section>
                </sections>
                <sectionNodes>
                    <sectionNode node="workAreaStart"  isLeft="true"  minTransX="2"  maxTransX="12" />
                    <sectionNode node="workAreaWidth"  isLeft="false" minTransX="-2" maxTransX="-12" />
                    <sectionNode node="workAreaHeight" isLeft="true"  minTransX="2"  maxTransX="12" />
                    <sectionNode node="aiMarkerLeft"   isLeft="true"  minTransX="2"  maxTransX="12" />
                    <sectionNode node="aiMarkerRight"  isLeft="false" minTransX="-2" maxTransX="-12" />
                </sectionNodes>
                <objectChange node="sprayer24m" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="boomHoses_24m" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="colPart1_24m" compoundChildActive="true" compoundChildInactive="false"/>
                <objectChange node="colPart2_24m" compoundChildActive="true" compoundChildInactive="false"/>
                <objectChange node="colPart3_24m" compoundChildActive="true" compoundChildInactive="false"/>
                <objectChange node="colPart4_24m" compoundChildActive="true" compoundChildInactive="false"/>
                <objectChange node="colPart5_24m" compoundChildActive="true" compoundChildInactive="false"/>
                <objectChange node="boomRaycastLeftRoot" translationActive="12 0 0" />
                <objectChange node="boomRaycastRightRoot" translationActive="-12 0 0" />
            </variableWorkWidthConfiguration>
        </variableWorkWidthConfigurations>
    </variableWorkWidth>

    <configurationSets title="$l10n_configuration_workingWidth">
        <configurationSet name="24m">
            <configuration name="folding" index="2"/>
            <configuration name="variableWorkWidth" index="2"/>
        </configurationSet>
        <configurationSet name="28m">
            <configuration name="folding" index="1"/>
            <configuration name="variableWorkWidth" index="1"/>
        </configurationSet>
    </configurationSets>

    <weedSpotSpray>
        <weedSpotSprayConfigurations title="See &amp; Spray™">
            <weedSpotSprayConfiguration name="$l10n_configuration_valueNo" price="0"/>
            <weedSpotSprayConfiguration name="$l10n_configuration_valueYes" price="39000">
                <objectChange node="cameras_left01" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="cameras_left02" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="cameras_right01" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="cameras_right02" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="cameras_left01_24m" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="cameras_left02_24m" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="cameras_right01_24m" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="cameras_right02_24m" visibilityActive="true" visibilityInactive="false"/>
            </weedSpotSprayConfiguration>
        </weedSpotSprayConfigurations>

        <nozzles foldingConfigurationIndex="1">
            <nozzle node="nozzleNode28_01" sectionIndex="1"/>
            <nozzle node="nozzleNode28_02" sectionIndex="1"/>
            <nozzle node="nozzleNode28_03" sectionIndex="1"/>
            <nozzle node="nozzleNode28_04" sectionIndex="1"/>
            <nozzle node="nozzleNode28_05" sectionIndex="1"/>
            <nozzle node="nozzleNode28_06" sectionIndex="1"/>
            <nozzle node="nozzleNode28_07" sectionIndex="1"/>
            <nozzle node="nozzleNode28_08" sectionIndex="1"/>

            <nozzle node="nozzleNode28_09" sectionIndex="2"/>
            <nozzle node="nozzleNode28_10" sectionIndex="2"/>
            <nozzle node="nozzleNode28_11" sectionIndex="2"/>
            <nozzle node="nozzleNode28_12" sectionIndex="2"/>
            <nozzle node="nozzleNode28_13" sectionIndex="2"/>
            <nozzle node="nozzleNode28_14" sectionIndex="2"/>
            <nozzle node="nozzleNode28_15" sectionIndex="2"/>
            <nozzle node="nozzleNode28_16" sectionIndex="2"/>

            <nozzle node="nozzleNode28_17" sectionIndex="3"/>
            <nozzle node="nozzleNode28_18" sectionIndex="3"/>
            <nozzle node="nozzleNode28_19" sectionIndex="3"/>
            <nozzle node="nozzleNode28_20" sectionIndex="3"/>
            <nozzle node="nozzleNode28_21" sectionIndex="3"/>
            <nozzle node="nozzleNode28_22" sectionIndex="3"/>
            <nozzle node="nozzleNode28_23" sectionIndex="3"/>
            <nozzle node="nozzleNode28_24" sectionIndex="3"/>

            <nozzle node="nozzleNode28_25" sectionIndex="4"/>
            <nozzle node="nozzleNode28_26" sectionIndex="4"/>
            <nozzle node="nozzleNode28_27" sectionIndex="4"/>
            <nozzle node="nozzleNode28_28" sectionIndex="4"/>
            <nozzle node="nozzleNode28_29" sectionIndex="4"/>
            <nozzle node="nozzleNode28_30" sectionIndex="4"/>
            <nozzle node="nozzleNode28_31" sectionIndex="4"/>
            <nozzle node="nozzleNode28_32" sectionIndex="4"/>

            <nozzle node="nozzleNode28_33" sectionIndex="5"/>
            <nozzle node="nozzleNode28_34" sectionIndex="5"/>
            <nozzle node="nozzleNode28_35" sectionIndex="5"/>
            <nozzle node="nozzleNode28_36" sectionIndex="5"/>
            <nozzle node="nozzleNode28_37" sectionIndex="5"/>
            <nozzle node="nozzleNode28_38" sectionIndex="5"/>
            <nozzle node="nozzleNode28_39" sectionIndex="5"/>
            <nozzle node="nozzleNode28_40" sectionIndex="5"/>

            <nozzle node="nozzleNode28_41" sectionIndex="6"/>
            <nozzle node="nozzleNode28_42" sectionIndex="6"/>
            <nozzle node="nozzleNode28_43" sectionIndex="6"/>
            <nozzle node="nozzleNode28_44" sectionIndex="6"/>
            <nozzle node="nozzleNode28_45" sectionIndex="6"/>
            <nozzle node="nozzleNode28_46" sectionIndex="6"/>
            <nozzle node="nozzleNode28_47" sectionIndex="6"/>
            <nozzle node="nozzleNode28_48" sectionIndex="6"/>

            <nozzle node="nozzleNode28_49" sectionIndex="7"/>
            <nozzle node="nozzleNode28_50" sectionIndex="7"/>
            <nozzle node="nozzleNode28_51" sectionIndex="7"/>
            <nozzle node="nozzleNode28_52" sectionIndex="7"/>
            <nozzle node="nozzleNode28_53" sectionIndex="7"/>
            <nozzle node="nozzleNode28_54" sectionIndex="7"/>
            <nozzle node="nozzleNode28_55" sectionIndex="7"/>
            <nozzle node="nozzleNode28_56" sectionIndex="7"/>
        </nozzles>
        <nozzles foldingConfigurationIndex="2">
            <nozzle node="nozzleNode24_01" sectionIndex="1"/>
            <nozzle node="nozzleNode24_02" sectionIndex="1"/>
            <nozzle node="nozzleNode24_03" sectionIndex="1"/>
            <nozzle node="nozzleNode24_04" sectionIndex="1"/>

            <nozzle node="nozzleNode24_05" sectionIndex="2"/>
            <nozzle node="nozzleNode24_06" sectionIndex="2"/>
            <nozzle node="nozzleNode24_07" sectionIndex="2"/>
            <nozzle node="nozzleNode24_08" sectionIndex="2"/>
            <nozzle node="nozzleNode24_09" sectionIndex="2"/>
            <nozzle node="nozzleNode24_10" sectionIndex="2"/>
            <nozzle node="nozzleNode24_11" sectionIndex="2"/>
            <nozzle node="nozzleNode24_12" sectionIndex="2"/>

            <nozzle node="nozzleNode24_13" sectionIndex="3"/>
            <nozzle node="nozzleNode24_14" sectionIndex="3"/>
            <nozzle node="nozzleNode24_15" sectionIndex="3"/>
            <nozzle node="nozzleNode24_16" sectionIndex="3"/>
            <nozzle node="nozzleNode24_17" sectionIndex="3"/>
            <nozzle node="nozzleNode24_18" sectionIndex="3"/>
            <nozzle node="nozzleNode24_19" sectionIndex="3"/>
            <nozzle node="nozzleNode24_20" sectionIndex="3"/>

            <nozzle node="nozzleNode24_21" sectionIndex="4"/>
            <nozzle node="nozzleNode24_22" sectionIndex="4"/>
            <nozzle node="nozzleNode24_23" sectionIndex="4"/>
            <nozzle node="nozzleNode24_24" sectionIndex="4"/>
            <nozzle node="nozzleNode24_25" sectionIndex="4"/>
            <nozzle node="nozzleNode24_26" sectionIndex="4"/>
            <nozzle node="nozzleNode24_27" sectionIndex="4"/>
            <nozzle node="nozzleNode24_28" sectionIndex="4"/>

            <nozzle node="nozzleNode24_29" sectionIndex="5"/>
            <nozzle node="nozzleNode24_30" sectionIndex="5"/>
            <nozzle node="nozzleNode24_31" sectionIndex="5"/>
            <nozzle node="nozzleNode24_32" sectionIndex="5"/>
            <nozzle node="nozzleNode24_33" sectionIndex="5"/>
            <nozzle node="nozzleNode24_34" sectionIndex="5"/>
            <nozzle node="nozzleNode24_35" sectionIndex="5"/>
            <nozzle node="nozzleNode24_36" sectionIndex="5"/>

            <nozzle node="nozzleNode24_37" sectionIndex="6"/>
            <nozzle node="nozzleNode24_38" sectionIndex="6"/>
            <nozzle node="nozzleNode24_39" sectionIndex="6"/>
            <nozzle node="nozzleNode24_40" sectionIndex="6"/>
            <nozzle node="nozzleNode24_41" sectionIndex="6"/>
            <nozzle node="nozzleNode24_42" sectionIndex="6"/>
            <nozzle node="nozzleNode24_43" sectionIndex="6"/>
            <nozzle node="nozzleNode24_44" sectionIndex="6"/>

            <nozzle node="nozzleNode24_45" sectionIndex="7"/>
            <nozzle node="nozzleNode24_46" sectionIndex="7"/>
            <nozzle node="nozzleNode24_47" sectionIndex="7"/>
            <nozzle node="nozzleNode24_48" sectionIndex="7"/>
        </nozzles>
    </weedSpotSpray>

    <groundAdjustedNodes>
        <groundAdjustedNode node="boomRaycastLeftAdjust" yOffset="2" minY="-4" maxY="2" moveSpeed="10" moveSpeedStateChange="0.5" activationTime="3" averageInActivePosY="true">
            <raycastNode node="boomRaycastLeft" distance="6"/>
            <foldable minLimit="0" maxLimit="0.05"/>
        </groundAdjustedNode>
        <groundAdjustedNode node="boomRaycastRightAdjust" yOffset="2" minY="-4" maxY="2" moveSpeed="10" moveSpeedStateChange="0.5" activationTime="3" averageInActivePosY="true">
            <raycastNode node="boomRaycastRight" distance="6"/>
            <foldable minLimit="0" maxLimit="0.05"/>
        </groundAdjustedNode>
        <groundAdjustedNode node="boomRaycastCenterAdjust" yOffset="0" minY="-3" maxY="0" moveSpeed="10" moveSpeedStateChange="0.5" activationTime="3" averageInActivePosY="true">
            <raycastNode node="boomRaycastCenter" distance="3"/>
            <foldable minLimit="0" maxLimit="0.05"/>
        </groundAdjustedNode>
    </groundAdjustedNodes>

    <foldable>
        <foldingConfigurations>
            <foldingConfiguration name="28m" price="5000" workingWidth="28">
                <foldingParts startMoveDirection="1" turnOnFoldMaxLimit="0.157" turnOnFoldMinLimit="0">
                    <foldingPart animationName="folding" speedScale="1" />
                </foldingParts>
                <foliageBendingModifier indices="7 8 9 10" isActive="false"/>
                <foliageBendingModifier indices="3 4 5 6" isActive="true"/>
            </foldingConfiguration>
            <foldingConfiguration name="24m" price="0" workingWidth="24">
                <foldingParts startMoveDirection="1" turnOnFoldMaxLimit="0.157" turnOnFoldMinLimit="0">
                    <foldingPart animationName="folding24m" speedScale="1" />
                </foldingParts>
                <foliageBendingModifier indices="7 8 9 10" isActive="true"/>
                <foliageBendingModifier indices="3 4 5 6" isActive="false"/>
            </foldingConfiguration>
        </foldingConfigurations>
    </foldable>

    <animations>
        <animation name="folding">
            <part node="backArmPart01" startTime="0" endTime="3" startRot="0 0 0" endRot="25 0 0" tangentType="spline"/>
            <part node="backArmPart01" startTime="13" endTime="14" startRot="25 0 0" endRot="12 0 0" />


            <!-- 28m -->
            <part node="leftArm02"     startTime="3" endTime="13" startRot="0 0 0" endRot="0 179.9 0" tangentType="spline"/>
            <part node="leftArm01"     startTime="3" endTime="13" startRot="0 0 0" endRot="0 -90.15 0" tangentType="spline"/>
            <part node="cableLeft"     startTime="3" endTime="13" startRot="0 0 0" endRot="0 -90.15 0" tangentType="spline"/>

            <part node="rightArm02"    startTime="3" endTime="13" startRot="0 0 0" endRot="0 -179.9 0" tangentType="spline"/>
            <part node="rightArm01"    startTime="3" endTime="13" startRot="0 0 0" endRot="0 89.9 0" tangentType="spline"/>
            <part node="cableRight"    startTime="3" endTime="13" startRot="0 0 0" endRot="0 89.9 0" tangentType="spline"/>

            <part node="sprayerAlignment01LockPart01"  startTime="1.5" endTime="3.5" startTrans="0 0 0" endTrans="0.117 0.01 0" startRot="0 0 0" endRot="0 0 -36.7" tangentType="spline"/>
            <part node="sprayerAlignment01LockPart02"  startTime="1.5" endTime="3.5" startTrans="0 0 0" endTrans="-0.117 0.01 0" startRot="0 0 0" endRot="0 0 36.7" tangentType="spline"/>

            <part node="leftArm01Rot"  startTime="13" endTime="14" startRot="0 0 0" endRot="0 0 -3.5" />
            <part node="rightArm01Rot" startTime="13" endTime="14" startRot="0 0 0" endRot="0 0 3.5" />

            <sound template="defaultHydraulicSmall" startTime="3.1"   endTime="12.99" volumeScale="2"   pitchScale="0.5" fadeIn="0.1" fadeOut="0.1"/>
            <sound template="sheetImp02"            startTime="13"    direction="-1"  volumeScale="3"   pitchScale="0.8" />
            <sound template="sheetImp01"            startTime="13"    direction="-1"  volumeScale="1"   pitchScale="0.6" />
            <sound template="thudVar1"              startTime="13.99" direction="0"   volumeScale="1.4" pitchScale="0.8" />
            <sound template="sheetImp01"            startTime="13.99" direction="1"   volumeScale="1.1" pitchScale="0.6" />
            <sound template="clackVar6"             startTime="13.99" direction="1"   volumeScale="1.1" pitchScale="0.8" />
            <sound template="clackVar4"             startTime="13.99" direction="-1"  volumeScale="1.6" pitchScale="0.4" />
            <sound template="clackVar6"             startTime="3.1"   direction="-1"  volumeScale="1.1" pitchScale="0.7" />
            <sound template="sheetImp01"            startTime="3.1"   direction="-1"  volumeScale="1.2" pitchScale="0.6" />
            <sound template="clackVar6"             startTime="12.8"  direction="1"   volumeScale="1.1" pitchScale="0.7" />
            <sound template="sheetImp01"            startTime="12.8"  direction="1"   volumeScale="1.2" pitchScale="0.6" />
            <sound template="cylinderPunch"         startTime="12.8"  direction="1"   volumeScale="0.5" pitchScale="1.6" />
            <sound template="clackVar6"             startTime="0.01"  direction="-1"  volumeScale="0.8" pitchScale="0.8" />
            <sound template="sheetImp02"            startTime="0.01"  direction="-1"  volumeScale="2.5" pitchScale="0.8" />
            <sound template="sheetImp01"            startTime="0.01"  direction="-1"  volumeScale="0.6" pitchScale="0.6" />
        </animation>

        <animation name="folding24m">
            <part node="backArmPart01" startTime="0" endTime="3" startRot="0 0 0" endRot="26 0 0" tangentType="spline"/>
            <part node="backArmPart01" startTime="13" endTime="14" startRot="26 0 0" endRot="13 0 0" />

            <!-- 24m -->
            <part node="leftArm02_24m"     startTime="3" endTime="13" startRot="0 0 0" endRot="0 179.9 0" tangentType="spline"/>
            <part node="leftArm01_24m"     startTime="3" endTime="13" startRot="0 0 0" endRot="0 -90.15 0" tangentType="spline"/>

            <part node="rightArm02_24m"    startTime="3" endTime="13" startRot="0 0 0" endRot="0 -179.9 0" tangentType="spline"/>
            <part node="rightArm01_24m"    startTime="3" endTime="13" startRot="0 0 0" endRot="0 89.9 0" tangentType="spline"/>

            <part node="sprayerAlignment01LockPart01_24m"  startTime="1.5" endTime="3.5" startTrans="0 0 0" endTrans="0.117 0.01 0" startRot="0 0 0" endRot="0 0 -36.7" tangentType="spline"/>
            <part node="sprayerAlignment01LockPart02_24m"  startTime="1.5" endTime="3.5" startTrans="0 0 0" endTrans="-0.117 0.01 0" startRot="0 0 0" endRot="0 0 36.7" tangentType="spline"/>

            <part node="leftArm01Rot_24m"  startTime="13" endTime="14" startRot="0 0 0" endRot="0 0 -3.5" />
            <part node="rightArm01Rot_24m" startTime="13" endTime="14" startRot="0 0 0" endRot="0 0 3.5" />

            <sound template="defaultHydraulicSmall" startTime="3.1"   endTime="12.99" volumeScale="2"   pitchScale="0.5" fadeIn="0.1" fadeOut="0.1"/>
            <sound template="sheetImp02"            startTime="13"    direction="-1"  volumeScale="3"   pitchScale="0.8" />
            <sound template="sheetImp01"            startTime="13"    direction="-1"  volumeScale="1"   pitchScale="0.6" />
            <sound template="thudVar1"              startTime="13.99" direction="0"   volumeScale="1.4" pitchScale="0.8" />
            <sound template="sheetImp01"            startTime="13.99" direction="1"   volumeScale="1.1" pitchScale="0.6" />
            <sound template="clackVar6"             startTime="13.99" direction="1"   volumeScale="1.1" pitchScale="0.8" />
            <sound template="clackVar4"             startTime="13.99" direction="-1"  volumeScale="1.6" pitchScale="0.4" />
            <sound template="clackVar6"             startTime="3.1"   direction="-1"  volumeScale="1.1" pitchScale="0.7" />
            <sound template="sheetImp01"            startTime="3.1"   direction="-1"  volumeScale="1.2" pitchScale="0.6" />
            <sound template="clackVar6"             startTime="12.8"  direction="1"   volumeScale="1.1" pitchScale="0.7" />
            <sound template="sheetImp01"            startTime="12.8"  direction="1"   volumeScale="1.2" pitchScale="0.6" />
            <sound template="cylinderPunch"         startTime="12.8"  direction="1"   volumeScale="0.5" pitchScale="1.6" />
            <sound template="clackVar6"             startTime="0.01"  direction="-1"  volumeScale="0.8" pitchScale="0.8" />
            <sound template="sheetImp02"            startTime="0.01"  direction="-1"  volumeScale="2.5" pitchScale="0.8" />
            <sound template="sheetImp01"            startTime="0.01"  direction="-1"  volumeScale="0.6" pitchScale="0.6" />
        </animation>

        <animation name="moveSupport">
            <part node="supportCol"          startTime="0" endTime="0.1"  startTrans="-0.189 0.4 0" endTrans="0 0.1 0" startRot="-90 0 0" endRot="0 0 0"/>
            <part node="supportArm_attached" startTime="0.00" endTime="0.05" visibility="true" />
            <part node="supportArm_detached" startTime="0.00" endTime="0.05" visibility="false" />
            <part node="supportArm_attached" startTime="0.05" endTime="0.10" visibility="false" />
            <part node="supportArm_detached" startTime="0.05" endTime="0.10" visibility="true" />

            <sound template="clackVar6"  startTime="0.04" direction="-1" volumeScale="1.2" pitchScale="0.8" linkNode="attacherJoint"/>
            <sound template="latchSmall" startTime="0.04" direction="-1" volumeScale="0.2" pitchScale="2"   linkNode="attacherJoint"/>
        </animation>

        <animation name="fillLevelAnimation">
            <part node="fillLevelIndicator"  startTime="0" endTime="1"  startTrans="0 0 0.9" endTrans="0 0 0.03"/>
        </animation>
    </animations>

    <cylindered>
        <movingTools>
            <movingTool node="backArmPart01" playSound="true" foldMinLimit="0" foldMaxLimit="0.01">
                <controls axis="AXIS_SPRAYER_ARM" invertAxis="false" mouseSpeedFactor="0.2" iconName="SPRAYER_ARM_TRANSLATE_Y" />
                <rotation rotSpeed="10" rotAcceleration="120" rotMax="25" rotMin="-20" startRot="0" rotationAxis="1"/>
                <dependentPart node="backArmPart01Hydraulic" />
                <dependentPart node="backArmPart02" />
                <dependentPart node="sprayer" />
            </movingTool>

            <movingTool node="componentJoint" playSound="true">
                <inputAttacherJoint value="true"/>
                <componentJoint index="1"/>
            </movingTool>

            <movingTool node="sprayerAlignment01LockPart01" playSound="true">
                <dependentPart node="sprayerAlignment01LockPart02Hydraulic" />
            </movingTool>
            <movingTool node="sprayerAlignment01LockPart01_24m" playSound="true">
                <dependentPart node="sprayerAlignment01LockPart02Hydraulic_24m" />
            </movingTool>

            <movingTool node="sprayerAlignment01" playSound="false">
                <dependentPart node="sprayerAlignment01Damper01" />
                <dependentPart node="sprayerAlignment01Damper02" />
            </movingTool>
            <movingTool node="sprayerAlignment01_24m" playSound="false">
                <dependentPart node="sprayerAlignment01Damper01_24m" />
                <dependentPart node="sprayerAlignment01Damper02_24m" />
            </movingTool>

            <movingTool node="sprayerAlignment02" playSound="false">
                <dependentPart node="sprayerAlignment02Hydraulic" />
            </movingTool>
            <movingTool node="sprayerAlignment02_24m" playSound="false">
                <dependentPart node="sprayerAlignment02Hydraulic_24m" />
            </movingTool>

            <movingTool node="leftArm01" playSound="true">
                <dependentPart node="leftArm01RotHydraulic" />
                <dependentPart node="leftArm01Hydraulic" />
                <dependentPart node="leftArm01RotPart" />
                <dependentPart node="leftArm01Part01" />
            </movingTool>
            <movingTool node="leftArm02" playSound="true">
                <dependentPart node="leftArm02Part01" />
            </movingTool>
            <movingTool node="leftArm01_24m" playSound="true">
                <dependentPart node="leftArm01RotHydraulic_24m" />
                <dependentPart node="leftArm01Hydraulic_24m" />
                <dependentPart node="leftArm01RotPart_24m" />
                <dependentPart node="leftArm01Part01_24m" />
            </movingTool>
            <movingTool node="leftArm02_24m" playSound="true">
                <dependentPart node="leftArm02Part01_24m" />
            </movingTool>

            <movingTool node="rightArm01" playSound="true">
                <dependentPart node="rightArm01Hydraulic" />
                <dependentPart node="rightArm01RotHydraulic" />
                <dependentPart node="rightArm01RotPart" />
                <dependentPart node="rightArm01Part01" />
            </movingTool>
            <movingTool node="rightArm02" playSound="true">
                <dependentPart node="rightArm02Part01" />
            </movingTool>
            <movingTool node="rightArm01_24m" playSound="true">
                <dependentPart node="rightArm01Hydraulic_24m" />
                <dependentPart node="rightArm01RotHydraulic_24m" />
                <dependentPart node="rightArm01RotPart_24m" />
                <dependentPart node="rightArm01Part01_24m" />
            </movingTool>
            <movingTool node="rightArm02_24m" playSound="true">
                <dependentPart node="rightArm02Part01_24m" />
            </movingTool>

            <movingTool node="leftArm01Rot" playSound="true">
                <dependentPart node="leftArm01Hydraulic" />
                <dependentPart node="leftArm01RotHydraulic" />
                <dependentPart node="leftArm01RotPart" />
                <dependentPart node="leftArm01Part01" />
            </movingTool>
            <movingTool node="rightArm01Rot" playSound="true">
                <dependentPart node="rightArm01Hydraulic" />
                <dependentPart node="rightArm01RotHydraulic" />
                <dependentPart node="rightArm01RotPart" />
                <dependentPart node="rightArm01Part01" />
            </movingTool>

            <movingTool node="leftArm01Rot_24m" playSound="true">
                <dependentPart node="leftArm01Hydraulic_24m" />
                <dependentPart node="leftArm01RotHydraulic_24m" />
                <dependentPart node="leftArm01RotPart_24m" />
                <dependentPart node="leftArm01Part01_24m" />
            </movingTool>
            <movingTool node="rightArm01Rot_24m" playSound="true">
                <dependentPart node="rightArm01Hydraulic_24m" />
                <dependentPart node="rightArm01RotHydraulic_24m" />
                <dependentPart node="rightArm01RotPart_24m" />
                <dependentPart node="rightArm01Part01_24m" />
            </movingTool>

            <movingTool node="boomRaycastLeftAdjust">
                <dependentPart node="boomAlignCenterArmReference" />
                <dependentPart node="boomAlignLeftArmReference" />
            </movingTool>
            <movingTool node="boomRaycastRightAdjust">
                <dependentPart node="boomAlignCenterArmReference" />
                <dependentPart node="boomAlignRightArmReference" />
            </movingTool>
            <movingTool node="boomRaycastCenterAdjust">
                <dependentPart node="boomAlignLeftArmReference" />
                <dependentPart node="boomAlignRightArmReference" />
            </movingTool>
        </movingTools>

        <movingParts>
            <movingPart node="drawbar" referencePoint="drawbarRef" referenceFrame="drawbarRef" isActiveDirty="true" maxUpdateDistance="300"/>
            <movingPart node="steeringBarRight" localReferencePoint="steeringBarRightPart" referencePoint="steeringBarRightRef" referenceFrame="steeringBarRightRefFrame" minRot="-78" maxRot="60" limitedAxis="1">
                <dependentPart node="steeringBarRightPart" />
            </movingPart>
            <movingPart node="steeringBarRightPart" referencePoint="steeringBarRightRef" referenceFrame="steeringBarRightRef" scaleZ="true"/>

            <movingPart node="drawbarLeftHydraulic" referencePoint="drawbarLeftHydraulicRef" referenceFrame="drawbarLeftHydraulicRef" isActiveDirty="true" maxUpdateDistance="20">
                <translatingPart node="drawbarLeftHydraulicPunch"/>
            </movingPart>
            <movingPart node="drawbarRightHydraulic" referencePoint="drawbarRightHydraulicRef" referenceFrame="drawbarRightHydraulicRef" isActiveDirty="true" maxUpdateDistance="20">
                <translatingPart node="drawbarRightHydraulicPunch"/>
            </movingPart>
            <movingPart node="backArmPart01Hydraulic" referencePoint="backArmPart01HydraulicRef" referenceFrame="backArmPart01HydraulicRef">
                <translatingPart node="backArmPart01HydraulicPunch" />
            </movingPart>

            <movingPart node="backArmPart02" localReferencePoint="backArmPart03" referencePoint="backArmPart03Ref" referenceFrame="backArmPart02RefFrame">
                <dependentPart node="backArmPart03" />
            </movingPart>
            <movingPart node="backArmPart03" referencePoint="backArmPart03Ref" referenceFrame="backArmPart03Ref"/>

            <movingPart node="sprayer" localReferencePoint="sprayerTopArm" referencePoint="sprayerTopArmRef" referenceFrame="sprayerRefFrame">
                <dependentPart node="sprayerTopArm" />
            </movingPart>
            <movingPart node="sprayerTopArm" referencePoint="sprayerTopArmRef" referenceFrame="sprayerTopArmRef"/>

            <movingPart node="sprayerAlignment01LockPart02Hydraulic" referencePoint="sprayerAlignment01LockPart02HydraulicRef" referenceFrame="sprayerAlignment01LockPart02HydraulicRef">
                <translatingPart node="sprayerAlignment01LockPart02HydraulicPunch" />
            </movingPart>
            <movingPart node="sprayerAlignment01LockPart02Hydraulic_24m" referencePoint="sprayerAlignment01LockPart02HydraulicRef_24m" referenceFrame="sprayerAlignment01LockPart02HydraulicRef_24m">
                <translatingPart node="sprayerAlignment01LockPart02HydraulicPunch_24m" />
            </movingPart>

            <movingPart node="sprayerAlignment01Damper01" referencePoint="sprayerAlignment01Damper01Ref" referenceFrame="sprayerAlignment01Damper01Ref">
                <translatingPart node="sprayerAlignment01Damper01Punch" />
            </movingPart>
            <movingPart node="sprayerAlignment01Damper02" referencePoint="sprayerAlignment01Damper02Ref" referenceFrame="sprayerAlignment01Damper02Ref">
                <translatingPart node="sprayerAlignment01Damper02Punch" />
            </movingPart>
            <movingPart node="sprayerAlignment01Damper01_24m" referencePoint="sprayerAlignment01Damper01Ref_24m" referenceFrame="sprayerAlignment01Damper01Ref_24m">
                <translatingPart node="sprayerAlignment01Damper01Punch_24m" />
            </movingPart>
            <movingPart node="sprayerAlignment01Damper02_24m" referencePoint="sprayerAlignment01Damper02Ref_24m" referenceFrame="sprayerAlignment01Damper02Ref_24m">
                <translatingPart node="sprayerAlignment01Damper02Punch_24m" />
            </movingPart>

            <movingPart node="sprayerAlignment02Hydraulic" referencePoint="sprayerAlignment02HydraulicRef" referenceFrame="sprayerAlignment02HydraulicRef">
                <translatingPart node="sprayerAlignment02HydraulicPunch" />
            </movingPart>
            <movingPart node="sprayerAlignment02Hydraulic_24m" referencePoint="sprayerAlignment02HydraulicRef_24m" referenceFrame="sprayerAlignment02HydraulicRef_24m">
                <translatingPart node="sprayerAlignment02HydraulicPunch_24m" />
            </movingPart>
            <movingPart node="leftArm01Hydraulic" referencePoint="leftArm01HydraulicRef" referenceFrame="leftArm01HydraulicRef">
                <translatingPart node="leftArm01HydraulicPunch" />
            </movingPart>
            <movingPart node="leftArm01Hydraulic_24m" referencePoint="leftArm01HydraulicRef_24m" referenceFrame="leftArm01HydraulicRef_24m">
                <translatingPart node="leftArm01HydraulicPunch_24m" />
            </movingPart>
            <movingPart node="rightArm01Hydraulic" referencePoint="rightArm01HydraulicRef" referenceFrame="rightArm01HydraulicRef">
                <translatingPart node="rightArm01HydraulicPunch" />
            </movingPart>
            <movingPart node="rightArm01Hydraulic_24m" referencePoint="rightArm01HydraulicRef_24m" referenceFrame="rightArm01HydraulicRef_24m">
                <translatingPart node="rightArm01HydraulicPunch_24m" />
            </movingPart>

            <movingPart node="leftArm01RotPart" referencePoint="leftArm01RotPartRef_24m" referenceFrame="leftArm01RotPartRef_24m"  foldMinLimit="0" foldMaxLimit="0.1">
                <translatingPart node="leftArm01RotPartPunch"/>
            </movingPart>
            <movingPart node="leftArm01RotPart_24m" referencePoint="leftArm01RotPartRef_24m" referenceFrame="leftArm01RotPartRef_24m"  foldMinLimit="0" foldMaxLimit="0.1">
                <translatingPart node="leftArm01RotPartPunch_24m"/>
            </movingPart>
            <movingPart node="leftArm01RotHydraulic" referencePoint="leftArm01RotHydraulicRef" referenceFrame="leftArm01RotHydraulicRefFrame">
                <translatingPart node="leftArm01RotHydraulicPunch"/>
            </movingPart>
            <movingPart node="leftArm01RotHydraulic_24m" referencePoint="leftArm01RotHydraulicRef_24m" referenceFrame="leftArm01RotHydraulicRefFrame_24m">
                <translatingPart node="leftArm01RotHydraulicPunch_24m"/>
            </movingPart>

            <movingPart node="rightArm01RotPart" referencePoint="rightArm01RotPartRef" referenceFrame="rightArm01RotPartRef"  foldMinLimit="0" foldMaxLimit="0.1">
                <translatingPart node="rightArm01RotPartPunch"/>
            </movingPart>
            <movingPart node="rightArm01RotHydraulic" referencePoint="rightArm01RotHydraulicRef" referenceFrame="rightArm01RotHydraulicRefFrame">
                <translatingPart node="rightArm01RotHydraulicPunch" />
            </movingPart>
            <movingPart node="rightArm01RotPart_24m" referencePoint="rightArm01RotPartRef_24m" referenceFrame="rightArm01RotPartRef_24m"  foldMinLimit="0" foldMaxLimit="0.1">
                <translatingPart node="rightArm01RotPartPunch_24m"/>
            </movingPart>
            <movingPart node="rightArm01RotHydraulic_24m" referencePoint="rightArm01RotHydraulicRef_24m" referenceFrame="rightArm01RotHydraulicRefFrame_24m">
                <translatingPart node="rightArm01RotHydraulicPunch_24m" />
            </movingPart>

            <movingPart node="leftArm01Part01" localReferencePoint="leftArm01Part02" referencePoint="leftArm01Part02Ref" referenceFrame="leftArm01Part01RefFrame">
                <dependentPart node="leftArm01Part02" />
                <dependentPart node="rightArm01Part01Bar" />
            </movingPart>
            <movingPart node="leftArm01Part02" referencePoint="leftArm01Part02Ref" referenceFrame="leftArm01Part02Ref"/>
            <movingPart node="rightArm01Part01Bar" referencePoint="rightArm01Part01BarRef" referenceFrame="rightArm01Part01BarRef"/>
            <movingPart node="rightArm01Part01" localReferencePoint="rightArm01Part02" referencePoint="rightArm01Part02Ref" referenceFrame="rightArm01Part01RefFrame">
                <dependentPart node="rightArm01Part02" />
            </movingPart>
            <movingPart node="rightArm01Part02" referencePoint="rightArm01Part02Ref" referenceFrame="rightArm01Part02Ref"/>



            <movingPart node="leftArm01Part01_24m" localReferencePoint="leftArm01Part02_24m" referencePoint="leftArm01Part02Ref_24m" referenceFrame="leftArm01Part01RefFrame_24m">
                <dependentPart node="leftArm01Part02_24m" />
                <dependentPart node="rightArm01Part01Bar_24m" />
            </movingPart>
            <movingPart node="leftArm01Part02_24m" referencePoint="leftArm01Part02Ref_24m" referenceFrame="leftArm01Part02Ref_24m"/>
            <movingPart node="rightArm01Part01Bar_24m" referencePoint="rightArm01Part01BarRef_24m" referenceFrame="rightArm01Part01BarRef_24m"/>
            <movingPart node="rightArm01Part01_24m" localReferencePoint="rightArm01Part02_24m" referencePoint="rightArm01Part02Ref_24m" referenceFrame="rightArm01Part01RefFrame_24m">
                <dependentPart node="rightArm01Part02_24m" />
            </movingPart>
            <movingPart node="rightArm01Part02_24m" referencePoint="rightArm01Part02Ref_24m" referenceFrame="rightArm01Part02Ref_24m"/>



            <movingPart node="leftArm02Part01" localReferencePoint="leftArm02Part02" referencePoint="leftArm02Part02Ref" referenceFrame="leftArm02Part01RefFrame">
                <dependentPart node="leftArm02Part02" />
                <dependentPart node="leftArm02Part01Hydraulic" />
            </movingPart>
            <movingPart node="leftArm02Part02" referencePoint="leftArm02Part02Ref" referenceFrame="leftArm02Part02RefFrame"/>
            <movingPart node="leftArm02Part01Hydraulic" referencePoint="leftArm02Part01HydraulicRef" referenceFrame="leftArm02Part01HydraulicRef">
                <translatingPart node="leftArm02Part01HydraulicPunch" />
            </movingPart>

            <movingPart node="leftArm02Part01_24m" localReferencePoint="leftArm02Part02_24m" referencePoint="leftArm02Part02Ref_24m" referenceFrame="leftArm02Part01RefFrame_24m">
                <dependentPart node="leftArm02Part02_24m" />
                <dependentPart node="leftArm02Part01Hydraulic_24m" />
            </movingPart>
            <movingPart node="leftArm02Part02_24m" referencePoint="leftArm02Part02Ref_24m" referenceFrame="leftArm02Part02RefFrame_24m"/>
            <movingPart node="leftArm02Part01Hydraulic_24m" referencePoint="leftArm02Part01HydraulicRef_24m" referenceFrame="leftArm02Part01HydraulicRef_24m">
                <translatingPart node="leftArm02Part01HydraulicPunch_24m" />
            </movingPart>

            <movingPart node="rightArm02Part01" localReferencePoint="rightArm02Part02" referencePoint="rightArm02Part02Ref" referenceFrame="rightArm02Part01RefFrame">
                <dependentPart node="rightArm02Part02" />
                <dependentPart node="rightArm02Part01Hydraulic" />
            </movingPart>
            <movingPart node="rightArm02Part02" referencePoint="rightArm02Part02Ref" referenceFrame="rightArm02Part02RefFrame"/>
            <movingPart node="rightArm02Part01Hydraulic" referencePoint="rightArm02Part01HydraulicRef" referenceFrame="rightArm02Part01HydraulicRef">
                <translatingPart node="rightArm02Part01HydraulicPunch" />
            </movingPart>

            <movingPart node="rightArm02Part01_24m" localReferencePoint="rightArm02Part02_24m" referencePoint="rightArm02Part02Ref_24m" referenceFrame="rightArm02Part01RefFrame_24m">
                <dependentPart node="rightArm02Part02_24m" />
                <dependentPart node="rightArm02Part01Hydraulic_24m" />
            </movingPart>
            <movingPart node="rightArm02Part02_24m" referencePoint="rightArm02Part02Ref_24m" referenceFrame="rightArm02Part02RefFrame_24m"/>
            <movingPart node="rightArm02Part01Hydraulic_24m" referencePoint="rightArm02Part01HydraulicRef_24m" referenceFrame="rightArm02Part01HydraulicRef_24m">
                <translatingPart node="rightArm02Part01HydraulicPunch_24m" />
            </movingPart>

            <movingPart node="boomAlignCenterArmReference" referencePoint="boomRaycastRightAdjust" referenceFrame="boomAlignCenterArmReferenceRefFrame">
                <dependentPart node="sprayerAlignment01" />
                <dependentPart node="sprayerAlignment02" />
                <dependentPart node="sprayerAlignment01_24m" />
                <dependentPart node="sprayerAlignment02_24m" />
            </movingPart>
            <movingPart node="sprayerAlignment01" referenceFrame="boomAlignCenterArmReference" limitedAxis="1" minRot="-15" maxRot="15"/>
            <movingPart node="sprayerAlignment01_24m" referenceFrame="boomAlignCenterArmReference" limitedAxis="1" minRot="-15" maxRot="15"/>
            <movingPart node="sprayerAlignment02" referenceFrame="boomAlignCenterArmReference" limitedAxis="1" minRot="-9" maxRot="9"/>
            <movingPart node="sprayerAlignment02_24m" referenceFrame="boomAlignCenterArmReference" limitedAxis="1" minRot="-9" maxRot="9"/>
            <movingPart node="boomAlignLeftArmReference" referencePoint="boomRaycastLeftAdjust" referenceFrame="boomAlignLeftArmReferenceRefFrame">
                <dependentPart node="leftArm01Rot" />
                <dependentPart node="leftArm01Rot_24m" />
                <dependentPart node="leftArm01Hydraulic" />
                <dependentPart node="leftArm01RotPart" />
                <dependentPart node="leftArm01RotPart_24m" />
                <dependentPart node="leftArm01RotHydraulic" />
                <dependentPart node="leftArm01RotHydraulic_24m" />
                <dependentPart node="leftArm01Part01" />
                <dependentPart node="leftArm01Part01_24m" />
            </movingPart>
            <movingPart node="leftArm01Rot" referenceFrame="boomAlignLeftArmReference" limitedAxis="1" minRot="-10.5" maxRot="10.5"/>
            <movingPart node="leftArm01Rot_24m" referenceFrame="boomAlignLeftArmReference" limitedAxis="1" minRot="-10.5" maxRot="10.5"/>
            <movingPart node="boomAlignRightArmReference" referencePoint="boomRaycastRightAdjust" referenceFrame="boomAlignRightArmReferenceRefFrame">
                <dependentPart node="rightArm01Rot" />
                <dependentPart node="rightArm01Rot_24m" />
                <dependentPart node="rightArm01Hydraulic" />
                <dependentPart node="rightArm01RotPart" />
                <dependentPart node="rightArm01RotPart_24m" />
                <dependentPart node="rightArm01RotHydraulic" />
                <dependentPart node="rightArm01RotHydraulic_24m" />
                <dependentPart node="rightArm01Part01" />
                <dependentPart node="rightArm01Part01_24m" />
            </movingPart>
            <movingPart node="rightArm01Rot" referenceFrame="boomAlignRightArmReference" limitedAxis="1" minRot="-10.5" maxRot="10.5"/>
            <movingPart node="rightArm01Rot_24m" referenceFrame="boomAlignRightArmReference" limitedAxis="1" minRot="-10.5" maxRot="10.5"/>
        </movingParts>
       <sounds>
            <actionSound template="hydraulicLayerTone2"   pitchScale="1"   volumeScale="1.5" linkNode="backArmPart01" actionNames="TOOL_MOVE_POS TOOL_MOVE_NEG" nodes="backArmPart01" fadeIn="0.01" fadeOut="0.01" />
            <actionSound template="clackVar6"             pitchScale="0.8" volumeScale="1"   linkNode="backArmPart01" actionNames="TOOL_MOVE_END_POS_LIMIT"     nodes="backArmPart01" />
            <actionSound template="sheetImp02"            pitchScale="1.3" volumeScale="1.4" linkNode="backArmPart01" actionNames="TOOL_MOVE_END_POS_LIMIT"     nodes="backArmPart01" />
            <actionSound template="cylinderPunch"         pitchScale="1.8" volumeScale="0.2" linkNode="backArmPart01" actionNames="TOOL_MOVE_END_POS_LIMIT"     nodes="backArmPart01" />
            <actionSound template="clackVar6"             pitchScale="0.8" volumeScale="1.2" linkNode="backArmPart01" actionNames="TOOL_MOVE_END_NEG_LIMIT"     nodes="backArmPart01" />
            <actionSound template="metalClose"            pitchScale="1.5" volumeScale="0.3" linkNode="backArmPart01" actionNames="TOOL_MOVE_END_NEG_LIMIT"     nodes="backArmPart01" />
            <actionSound template="sheetImp02"            pitchScale="0.8" volumeScale="1.4" linkNode="backArmPart01" actionNames="TOOL_MOVE_END_NEG_LIMIT"     nodes="backArmPart01" />
            <actionSound template="sheetImp01"            pitchScale="0.8" volumeScale="0.6" linkNode="backArmPart01" actionNames="TOOL_MOVE_END_POS_LIMIT"     nodes="backArmPart01" />
        </sounds>
    </cylindered>

    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <unloading width="7.4" offset="0 0 0" />
                    <fillUnit unitTextOverride="$l10n_unit_literShort" fillTypeCategories="sprayer" capacity="3360">
                        <exactFillRootNode node="exactFillRootNode"/>
                        <fillLevelAnimation name="fillLevelAnimation"/>
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <dischargeable requiresTipOcclusionArea="false">
        <dischargeNode node="dischargeTrigger" emptySpeed="170" fillUnitIndex="1" allowAIDischarge="true">
            <info width="1.0" length="0.5" zOffset="0.4" />
            <trigger node="dischargeTrigger" />
        </dischargeNode>
    </dischargeable>

    <turnOnVehicle turnOffIfNotAllowed="true" >
        <sounds>
            <work template="DEFAULT_SPRAYER" linkNode="r700i_main_component1" fadeIn="0.15" fadeOut="0.6"/>
        </sounds>
    </turnOnVehicle>

    <ai>
        <areaMarkers leftNode="aiMarkerLeft" rightNode="aiMarkerRight" backNode="aiMarkerBack" />
        <needsLowering value="false"/>
        <collisionTrigger node="aiCollisionNode" width="27.0" height="3.7"/>
        <allowTurnBackward value="false" />
        <agentAttachment jointNode="attacherJoint" rotCenterWheelIndices="1 2" width="2.8" height="3.85" length="7.15" lengthOffset="1.1"/>
    </ai>

    <foliageBending>
        <bendingNode minX="-1.2" maxX="1.2" minZ="-1.95" maxZ="1.8" yOffset="0.65" />
        <bendingNode minX="-0.25" maxX="0.25" minZ="1.8" maxZ="3.05" yOffset="0.65" />
        <bendingNode minX="0.2" maxX="6.15" minZ="-0.2" maxZ="0.2" yOffset="-0.1" node="leftArm01"/>
        <bendingNode minX="-6.15" maxX="-0.2" minZ="-0.2" maxZ="0.2" yOffset="-0.1" node="rightArm01"/>
        <bendingNode minX="0" maxX="7.15" minZ="-0.05" maxZ="0.25" yOffset="-0.55" node="leftArm02"/>
        <bendingNode minX="-7.15" maxX="0" minZ="-0.05" maxZ="0.25" yOffset="-0.55" node="rightArm02"/>
        <bendingNode minX="0.2" maxX="5.15" minZ="-0.2" maxZ="0.2" yOffset="-0.1" node="leftArm01_24m"/>
        <bendingNode minX="-5.15" maxX="-0.2" minZ="-0.2" maxZ="0.2" yOffset="-0.1" node="rightArm01_24m"/>
        <bendingNode minX="0" maxX="6.1" minZ="-0.05" maxZ="0.25" yOffset="-0.55" node="leftArm02_24m"/>
        <bendingNode minX="-6.1" maxX="0" minZ="-0.05" maxZ="0.25" yOffset="-0.55" node="rightArm02_24m"/>
        <bendingNode minX="-0.6" maxX="0.5" minZ="-1.2" maxZ="1.2" yOffset="-1.4" node="sprayerAlignment01"/>
    </foliageBending>

     <baseMaterial>
         <material name="r700i_mat" baseNode="r700i">
             <shaderParameter name="colorMat0" value="JOHNDEERE_GREEN1"/>
             <shaderParameter name="colorMat1" value="JOHNDEERE_YELLOW1"/>
             <shaderParameter name="colorMat2" value="JOHNDEERE_GREEN1"/>
         </material>
         <material name="r700i28_14Boom_mat" baseNode="sprayer28m">
             <shaderParameter name="colorMat0" value="JOHNDEERE_GREEN1"/>
         </material>
         <material name="r700i28_12Boom_mat" baseNode="sprayer24m">
             <shaderParameter name="colorMat0" value="JOHNDEERE_GREEN1"/>
         </material>
     </baseMaterial>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="2" fieldMultiplier="2"/>

    <i3dMappings>
        <i3dMapping id="r700i_main_component1" node="0>" />
        <i3dMapping id="r700i" node="0>0" />
        <i3dMapping id="supportArm_attached" node="0>0|0|0" />
        <i3dMapping id="hydraulicIn02_detached" node="0>0|0|1|0" />
        <i3dMapping id="hydraulicIn01_detached" node="0>0|0|1|1" />
        <i3dMapping id="airOut_detached" node="0>0|0|1|2" />
        <i3dMapping id="hydraulicOut01_detached" node="0>0|0|1|3" />
        <i3dMapping id="airIn_detached" node="0>0|0|1|4" />
        <i3dMapping id="electricIn01_detached" node="0>0|0|1|5" />
        <i3dMapping id="hydraulicIn02" node="0>0|0|1|6" />
        <i3dMapping id="hydraulicIn01" node="0>0|0|1|7" />
        <i3dMapping id="airOut" node="0>0|0|1|8" />
        <i3dMapping id="hydraulicOut01" node="0>0|0|1|9" />
        <i3dMapping id="electricIn01" node="0>0|0|1|10" />
        <i3dMapping id="airIn" node="0>0|0|1|11" />
        <i3dMapping id="frontLight06White" node="0>0|1|0|0" />
        <i3dMapping id="frontLight06White1" node="0>0|1|0|1" />
        <i3dMapping id="frontLight06White_24m" node="0>0|1|0|2" />
        <i3dMapping id="frontLight06White1_24m" node="0>0|1|0|3" />
        <i3dMapping id="wheelLeft" node="0>0|2|0" />
        <i3dMapping id="wheelRight" node="0>0|2|1" />
        <i3dMapping id="wheelChock01" node="0>0|2|2" />
        <i3dMapping id="wheelChock02" node="0>0|2|3" />
        <i3dMapping id="drawbar" node="0>0|3|0" />
        <i3dMapping id="supportArm_detached" node="0>0|3|0|0|0" />
        <i3dMapping id="steeringBarRightRefFrame" node="0>0|3|0|1|0" />
        <i3dMapping id="steeringBarRight" node="0>0|3|0|1|0|0" />
        <i3dMapping id="steeringBarRightPart" node="0>0|3|0|1|0|0|0" />
        <i3dMapping id="steeringBarRightRef" node="0>0|3|0|1|0|0|0|0" />
        <i3dMapping id="drawbarLeftHydraulicRef" node="0>0|3|0|2" />
        <i3dMapping id="drawbarRightHydraulicRef" node="0>0|3|0|3" />
        <i3dMapping id="drawbarLeftHydraulic" node="0>0|3|1" />
        <i3dMapping id="drawbarLeftHydraulicPunch" node="0>0|3|1|0" />
        <i3dMapping id="drawbarRightHydraulic" node="0>0|3|2" />
        <i3dMapping id="drawbarRightHydraulicPunch" node="0>0|3|2|0" />
        <i3dMapping id="backArmPart01" node="0>0|3|3" />
        <i3dMapping id="backArmPart01HydraulicRef" node="0>0|3|3|0" />
        <i3dMapping id="backArmPart03Ref" node="0>0|3|3|2" />
        <i3dMapping id="sprayerRefFrame" node="0>0|3|3|3" />
        <i3dMapping id="sprayer" node="0>0|3|3|3|0" />
        <i3dMapping id="sprayer28m" node="0>0|3|3|3|0|0" />
        <i3dMapping id="sprayerAlignment01" node="0>0|3|3|3|0|0|0|0" />
        <i3dMapping id="sprayerAlignment02" node="0>0|3|3|3|0|0|0|0|0" />
        <i3dMapping id="leftArm01Rot" node="0>0|3|3|3|0|0|0|0|0|0|0" />
        <i3dMapping id="leftArm01" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0" />
        <i3dMapping id="leftArm02" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0|0|0" />
        <i3dMapping id="leftArm02Part02Ref" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0|0|0|0" />
        <i3dMapping id="colPart01" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0|0|0|2" />
        <i3dMapping id="cameras_left02" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0|0|0|4" />
        <i3dMapping id="leftArm01Hydraulic" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0|1" />
        <i3dMapping id="leftArm01HydraulicPunch" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0|1|0" />
        <i3dMapping id="leftArm01RotHydraulicRefFrame" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0|2" />
        <i3dMapping id="leftArm01RotHydraulic" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0|2|0" />
        <i3dMapping id="leftArm01RotHydraulicPunch" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0|2|0|0" />
        <i3dMapping id="leftArm01RotPartRefFrame" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0|3" />
        <i3dMapping id="leftArm01RotPart" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0|3|0" />
        <i3dMapping id="leftArm01RotPartPunch" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0|3|0|0" />
        <i3dMapping id="leftArm01RotHydraulicRef" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0|3|0|0|0" />
        <i3dMapping id="leftArm01Part02Ref" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0|4" />
        <i3dMapping id="leftArm02Part01RefFrame" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0|6" />
        <i3dMapping id="leftArm02Part01" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0|6|0" />
        <i3dMapping id="leftArm02Part02" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0|6|0|0" />
        <i3dMapping id="leftArm02Part01HydraulicRef" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0|6|0|1" />
        <i3dMapping id="leftArm02Part02RefFrame" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0|7" />
        <i3dMapping id="leftArm02Part01HydraulicRefFrame" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0|8" />
        <i3dMapping id="leftArm02Part01Hydraulic" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0|8|0" />
        <i3dMapping id="leftArm02Part01HydraulicPunch" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0|8|0|0" />
        <i3dMapping id="nozzleNode28_01" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0|10|0" />
        <i3dMapping id="nozzleNode28_02" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0|10|1" />
        <i3dMapping id="nozzleNode28_03" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0|10|2" />
        <i3dMapping id="nozzleNode28_04" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0|10|3" />
        <i3dMapping id="nozzleNode28_05" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0|10|4" />
        <i3dMapping id="nozzleNode28_06" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0|10|5" />
        <i3dMapping id="nozzleNode28_07" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0|10|6" />
        <i3dMapping id="nozzleNode28_08" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0|10|7" />
        <i3dMapping id="nozzleNode28_09" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0|10|8" />
        <i3dMapping id="nozzleNode28_10" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0|10|9" />
        <i3dMapping id="nozzleNode28_11" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0|10|10" />
        <i3dMapping id="nozzleNode28_12" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0|10|11" />
        <i3dMapping id="nozzleNode28_13" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0|10|12" />
        <i3dMapping id="nozzleNode28_14" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0|10|13" />
        <i3dMapping id="nozzleNode28_15" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0|10|14" />
        <i3dMapping id="nozzleNode28_16" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0|10|15" />
        <i3dMapping id="nozzleNode28_17" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0|10|16" />
        <i3dMapping id="nozzleNode28_18" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0|10|17" />
        <i3dMapping id="nozzleNode28_19" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0|10|18" />
        <i3dMapping id="nozzleNode28_20" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0|10|19" />
        <i3dMapping id="nozzleNode28_21" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0|10|20" />
        <i3dMapping id="nozzleNode28_22" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0|10|21" />
        <i3dMapping id="nozzleNode28_23" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0|10|22" />
        <i3dMapping id="nozzleNode28_24" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0|10|23" />
        <i3dMapping id="nozzleNode28_25" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0|10|24" />
        <i3dMapping id="nozzleNode28_26" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0|10|25" />
        <i3dMapping id="effect28_03" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0|11|0" />
        <i3dMapping id="effect28_02" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0|11|1" />
        <i3dMapping id="effect28_04" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0|11|2" />
        <i3dMapping id="effect28_01" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0|11|3" />
        <i3dMapping id="colPart02" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0|12" />
        <i3dMapping id="cameras_left01" node="0>0|3|3|3|0|0|0|0|0|0|0|0|0|14" />
        <i3dMapping id="rightArm01Rot" node="0>0|3|3|3|0|0|0|0|0|1|0" />
        <i3dMapping id="rightArm01" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0" />
        <i3dMapping id="rightArm02" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0|0|0" />
        <i3dMapping id="rightArm02Part02Ref" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0|0|0|0" />
        <i3dMapping id="colPart04" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0|0|0|2" />
        <i3dMapping id="cameras_right02" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0|0|0|4" />
        <i3dMapping id="rightArm01Hydraulic" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0|1" />
        <i3dMapping id="rightArm01HydraulicPunch" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0|1|0" />
        <i3dMapping id="rightArm01RotHydraulicRefFrame" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0|2" />
        <i3dMapping id="rightArm01RotHydraulic" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0|2|0" />
        <i3dMapping id="rightArm01RotHydraulicPunch" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0|2|0|0" />
        <i3dMapping id="rightArm01RotPartRefFrame" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0|3" />
        <i3dMapping id="rightArm01RotPart" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0|3|0" />
        <i3dMapping id="rightArm01RotPartPunch" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0|3|0|0" />
        <i3dMapping id="rightArm01RotHydraulicRef" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0|3|0|0|0" />
        <i3dMapping id="rightArm01Part02Ref" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0|4" />
        <i3dMapping id="rightArm02Part01RefFrame" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0|6" />
        <i3dMapping id="rightArm02Part01" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0|6|0" />
        <i3dMapping id="rightArm02Part02" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0|6|0|0" />
        <i3dMapping id="rightArm02Part01HydraulicRef" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0|6|0|1" />
        <i3dMapping id="rightArm02Part02RefFrame" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0|7" />
        <i3dMapping id="rightArm02Part01HydraulicRefFrame" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0|8" />
        <i3dMapping id="rightArm02Part01Hydraulic" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0|8|0" />
        <i3dMapping id="rightArm02Part01HydraulicPunch" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0|8|0|0" />
        <i3dMapping id="nozzleNode28_31" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0|10|0" />
        <i3dMapping id="nozzleNode28_32" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0|10|1" />
        <i3dMapping id="nozzleNode28_33" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0|10|2" />
        <i3dMapping id="nozzleNode28_34" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0|10|3" />
        <i3dMapping id="nozzleNode28_35" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0|10|4" />
        <i3dMapping id="nozzleNode28_36" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0|10|5" />
        <i3dMapping id="nozzleNode28_37" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0|10|6" />
        <i3dMapping id="nozzleNode28_38" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0|10|7" />
        <i3dMapping id="nozzleNode28_39" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0|10|8" />
        <i3dMapping id="nozzleNode28_40" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0|10|9" />
        <i3dMapping id="nozzleNode28_41" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0|10|10" />
        <i3dMapping id="nozzleNode28_42" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0|10|11" />
        <i3dMapping id="nozzleNode28_43" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0|10|12" />
        <i3dMapping id="nozzleNode28_44" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0|10|13" />
        <i3dMapping id="nozzleNode28_45" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0|10|14" />
        <i3dMapping id="nozzleNode28_46" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0|10|15" />
        <i3dMapping id="nozzleNode28_47" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0|10|16" />
        <i3dMapping id="nozzleNode28_48" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0|10|17" />
        <i3dMapping id="nozzleNode28_49" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0|10|18" />
        <i3dMapping id="nozzleNode28_50" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0|10|19" />
        <i3dMapping id="nozzleNode28_51" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0|10|20" />
        <i3dMapping id="nozzleNode28_52" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0|10|21" />
        <i3dMapping id="nozzleNode28_53" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0|10|22" />
        <i3dMapping id="nozzleNode28_54" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0|10|23" />
        <i3dMapping id="nozzleNode28_55" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0|10|24" />
        <i3dMapping id="nozzleNode28_56" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0|10|25" />
        <i3dMapping id="effect28_06" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0|11|0" />
        <i3dMapping id="effect28_07" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0|11|1" />
        <i3dMapping id="effect28_08" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0|11|2" />
        <i3dMapping id="effect28_09" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0|11|3" />
        <i3dMapping id="colPart03" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0|12" />
        <i3dMapping id="cameras_right01" node="0>0|3|3|3|0|0|0|0|0|1|0|0|0|14" />
        <i3dMapping id="sprayerAlignment02HydraulicRef" node="0>0|3|3|3|0|0|0|0|0|2" />
        <i3dMapping id="leftArm01HydraulicRef" node="0>0|3|3|3|0|0|0|0|0|3" />
        <i3dMapping id="rightArm01HydraulicRef" node="0>0|3|3|3|0|0|0|0|0|4" />
        <i3dMapping id="backLightsHigh" node="0>0|3|3|3|0|0|0|0|0|5|0|0" />
        <i3dMapping id="turnLightLeftBack" node="0>0|3|3|3|0|0|0|0|0|5|1|0" />
        <i3dMapping id="turnLightRightBack" node="0>0|3|3|3|0|0|0|0|0|5|1|1" />
        <i3dMapping id="licensePlateLightHigh" node="0>0|3|3|3|0|0|0|0|0|5|2" />
        <i3dMapping id="plateNumberLight02" node="0>0|3|3|3|0|0|0|0|0|5|3|0" />
        <i3dMapping id="rearLight06" node="0>0|3|3|3|0|0|0|0|0|5|3|1" />
        <i3dMapping id="rearLight05" node="0>0|3|3|3|0|0|0|0|0|5|3|2" />
        <i3dMapping id="redTriangle_03" node="0>0|3|3|3|0|0|0|0|0|5|3|3" />
        <i3dMapping id="redTriangle_02" node="0>0|3|3|3|0|0|0|0|0|5|3|4" />
        <i3dMapping id="workingLight28" node="0>0|3|3|3|0|0|0|0|0|5|3|5" />
        <i3dMapping id="workingLight27" node="0>0|3|3|3|0|0|0|0|0|5|3|6" />
        <i3dMapping id="licensePlateNodeBack" node="0>0|3|3|3|0|0|0|0|0|5|3|7" />
        <i3dMapping id="leftArm01RotPartRef" node="0>0|3|3|3|0|0|0|0|0|6" />
        <i3dMapping id="rightArm01RotPartRef" node="0>0|3|3|3|0|0|0|0|0|7" />
        <i3dMapping id="leftArm01Part01RefFrame" node="0>0|3|3|3|0|0|0|0|0|8" />
        <i3dMapping id="leftArm01Part01" node="0>0|3|3|3|0|0|0|0|0|8|0" />
        <i3dMapping id="leftArm01Part02" node="0>0|3|3|3|0|0|0|0|0|8|0|0" />
        <i3dMapping id="rightArm01Part01Bar" node="0>0|3|3|3|0|0|0|0|0|8|0|1" />
        <i3dMapping id="rightArm01Part01RefFrame" node="0>0|3|3|3|0|0|0|0|0|9" />
        <i3dMapping id="rightArm01Part01" node="0>0|3|3|3|0|0|0|0|0|9|0" />
        <i3dMapping id="rightArm01Part02" node="0>0|3|3|3|0|0|0|0|0|9|0|0" />
        <i3dMapping id="rightArm01Part01BarRef" node="0>0|3|3|3|0|0|0|0|0|9|0|1" />
        <i3dMapping id="cableLeft" node="0>0|3|3|3|0|0|0|0|0|10|0" />
        <i3dMapping id="cableRight" node="0>0|3|3|3|0|0|0|0|0|11|0" />
        <i3dMapping id="nozzleNode28_27" node="0>0|3|3|3|0|0|0|0|0|13|0" />
        <i3dMapping id="nozzleNode28_28" node="0>0|3|3|3|0|0|0|0|0|13|1" />
        <i3dMapping id="nozzleNode28_29" node="0>0|3|3|3|0|0|0|0|0|13|2" />
        <i3dMapping id="nozzleNode28_30" node="0>0|3|3|3|0|0|0|0|0|13|3" />
        <i3dMapping id="effectCenter" node="0>0|3|3|3|0|0|0|0|0|14|0" />
        <i3dMapping id="colPart05" node="0>0|3|3|3|0|0|0|0|0|15" />
        <i3dMapping id="sprayerAlignment01Damper01" node="0>0|3|3|3|0|0|0|0|1" />
        <i3dMapping id="sprayerAlignment01Damper01Punch" node="0>0|3|3|3|0|0|0|0|1|0" />
        <i3dMapping id="sprayerAlignment01Damper02" node="0>0|3|3|3|0|0|0|0|2" />
        <i3dMapping id="sprayerAlignment01Damper02Punch" node="0>0|3|3|3|0|0|0|0|2|0" />
        <i3dMapping id="sprayerAlignment02Hydraulic" node="0>0|3|3|3|0|0|0|0|3" />
        <i3dMapping id="sprayerAlignment02HydraulicPunch" node="0>0|3|3|3|0|0|0|0|3|0" />
        <i3dMapping id="sprayerAlignment01LockPart01" node="0>0|3|3|3|0|0|1|0" />
        <i3dMapping id="sprayerAlignment01LockPart02Hydraulic" node="0>0|3|3|3|0|0|1|0|0" />
        <i3dMapping id="sprayerAlignment01LockPart02HydraulicPunch" node="0>0|3|3|3|0|0|1|0|0|0" />
        <i3dMapping id="sprayerAlignment01LockPart02" node="0>0|3|3|3|0|0|2|0" />
        <i3dMapping id="sprayerAlignment01LockPart02HydraulicRef" node="0>0|3|3|3|0|0|2|0|0" />
        <i3dMapping id="sprayerAlignment01Damper01Ref" node="0>0|3|3|3|0|0|3" />
        <i3dMapping id="sprayerAlignment01Damper02Ref" node="0>0|3|3|3|0|0|4" />
        <i3dMapping id="beaconLight07" node="0>0|3|3|3|0|0|6|0" />
        <i3dMapping id="sprayer24m" node="0>0|3|3|3|0|1" />
        <i3dMapping id="sprayerAlignment01_24m" node="0>0|3|3|3|0|1|0|0" />
        <i3dMapping id="sprayerAlignment02_24m" node="0>0|3|3|3|0|1|0|0|0|0" />
        <i3dMapping id="leftArm01Rot_24m" node="0>0|3|3|3|0|1|0|0|0|0|0|0" />
        <i3dMapping id="leftArm01_24m" node="0>0|3|3|3|0|1|0|0|0|0|0|0|0|0" />
        <i3dMapping id="leftArm02_24m" node="0>0|3|3|3|0|1|0|0|0|0|0|0|0|0|0|0" />
        <i3dMapping id="leftArm02Part02Ref_24m" node="0>0|3|3|3|0|1|0|0|0|0|0|0|0|0|0|0|0" />
        <i3dMapping id="colPart4_24m" node="0>0|3|3|3|0|1|0|0|0|0|0|0|0|0|0|0|2" />
        <i3dMapping id="cameras_left01_24m" node="0>0|3|3|3|0|1|0|0|0|0|0|0|0|0|0|0|3" />
        <i3dMapping id="leftArm01Hydraulic_24m" node="0>0|3|3|3|0|1|0|0|0|0|0|0|0|0|1" />
        <i3dMapping id="leftArm01HydraulicPunch_24m" node="0>0|3|3|3|0|1|0|0|0|0|0|0|0|0|1|0" />
        <i3dMapping id="leftArm01RotPartRefFrame_24m" node="0>0|3|3|3|0|1|0|0|0|0|0|0|0|0|2" />
        <i3dMapping id="leftArm01RotPart_24m" node="0>0|3|3|3|0|1|0|0|0|0|0|0|0|0|2|0" />
        <i3dMapping id="leftArm01RotPartPunch_24m" node="0>0|3|3|3|0|1|0|0|0|0|0|0|0|0|2|0|0" />
        <i3dMapping id="leftArm01RotHydraulicRef_24m" node="0>0|3|3|3|0|1|0|0|0|0|0|0|0|0|2|0|0|0" />
        <i3dMapping id="leftArm01RotHydraulicRefFrame_24m" node="0>0|3|3|3|0|1|0|0|0|0|0|0|0|0|3" />
        <i3dMapping id="leftArm01RotHydraulic_24m" node="0>0|3|3|3|0|1|0|0|0|0|0|0|0|0|3|0" />
        <i3dMapping id="leftArm01RotHydraulicPunch_24m" node="0>0|3|3|3|0|1|0|0|0|0|0|0|0|0|3|0|0" />
        <i3dMapping id="leftArm01Part02Ref_24m" node="0>0|3|3|3|0|1|0|0|0|0|0|0|0|0|4" />
        <i3dMapping id="leftArm02Part01RefFrame_24m" node="0>0|3|3|3|0|1|0|0|0|0|0|0|0|0|5" />
        <i3dMapping id="leftArm02Part01_24m" node="0>0|3|3|3|0|1|0|0|0|0|0|0|0|0|5|0" />
        <i3dMapping id="leftArm02Part02RefFrame_24m" node="0>0|3|3|3|0|1|0|0|0|0|0|0|0|0|5|0|0" />
        <i3dMapping id="leftArm02Part02_24m" node="0>0|3|3|3|0|1|0|0|0|0|0|0|0|0|5|0|0|0" />
        <i3dMapping id="leftArm02Part01HydraulicRef_24m" node="0>0|3|3|3|0|1|0|0|0|0|0|0|0|0|5|0|1" />
        <i3dMapping id="leftArm02Part01Hydraulic_24m" node="0>0|3|3|3|0|1|0|0|0|0|0|0|0|0|6" />
        <i3dMapping id="leftArm02Part01HydraulicPunch_24m" node="0>0|3|3|3|0|1|0|0|0|0|0|0|0|0|6|0" />
        <i3dMapping id="colPart1_24m" node="0>0|3|3|3|0|1|0|0|0|0|0|0|0|0|8" />
        <i3dMapping id="effect24_03" node="0>0|3|3|3|0|1|0|0|0|0|0|0|0|0|9|0" />
        <i3dMapping id="effect24_02" node="0>0|3|3|3|0|1|0|0|0|0|0|0|0|0|9|1" />
        <i3dMapping id="effect24_04" node="0>0|3|3|3|0|1|0|0|0|0|0|0|0|0|9|2" />
        <i3dMapping id="effect24_01" node="0>0|3|3|3|0|1|0|0|0|0|0|0|0|0|9|3" />
        <i3dMapping id="nozzleNode24_01" node="0>0|3|3|3|0|1|0|0|0|0|0|0|0|0|10|0" />
        <i3dMapping id="nozzleNode24_02" node="0>0|3|3|3|0|1|0|0|0|0|0|0|0|0|10|1" />
        <i3dMapping id="nozzleNode24_03" node="0>0|3|3|3|0|1|0|0|0|0|0|0|0|0|10|2" />
        <i3dMapping id="nozzleNode24_04" node="0>0|3|3|3|0|1|0|0|0|0|0|0|0|0|10|3" />
        <i3dMapping id="nozzleNode24_05" node="0>0|3|3|3|0|1|0|0|0|0|0|0|0|0|10|4" />
        <i3dMapping id="nozzleNode24_06" node="0>0|3|3|3|0|1|0|0|0|0|0|0|0|0|10|5" />
        <i3dMapping id="nozzleNode24_07" node="0>0|3|3|3|0|1|0|0|0|0|0|0|0|0|10|6" />
        <i3dMapping id="nozzleNode24_08" node="0>0|3|3|3|0|1|0|0|0|0|0|0|0|0|10|7" />
        <i3dMapping id="nozzleNode24_09" node="0>0|3|3|3|0|1|0|0|0|0|0|0|0|0|10|8" />
        <i3dMapping id="nozzleNode24_10" node="0>0|3|3|3|0|1|0|0|0|0|0|0|0|0|10|9" />
        <i3dMapping id="nozzleNode24_11" node="0>0|3|3|3|0|1|0|0|0|0|0|0|0|0|10|10" />
        <i3dMapping id="nozzleNode24_12" node="0>0|3|3|3|0|1|0|0|0|0|0|0|0|0|10|11" />
        <i3dMapping id="nozzleNode24_13" node="0>0|3|3|3|0|1|0|0|0|0|0|0|0|0|10|12" />
        <i3dMapping id="nozzleNode24_14" node="0>0|3|3|3|0|1|0|0|0|0|0|0|0|0|10|13" />
        <i3dMapping id="nozzleNode24_15" node="0>0|3|3|3|0|1|0|0|0|0|0|0|0|0|10|14" />
        <i3dMapping id="nozzleNode24_16" node="0>0|3|3|3|0|1|0|0|0|0|0|0|0|0|10|15" />
        <i3dMapping id="nozzleNode24_17" node="0>0|3|3|3|0|1|0|0|0|0|0|0|0|0|10|16" />
        <i3dMapping id="nozzleNode24_18" node="0>0|3|3|3|0|1|0|0|0|0|0|0|0|0|10|17" />
        <i3dMapping id="nozzleNode24_19" node="0>0|3|3|3|0|1|0|0|0|0|0|0|0|0|10|18" />
        <i3dMapping id="nozzleNode24_20" node="0>0|3|3|3|0|1|0|0|0|0|0|0|0|0|10|19" />
        <i3dMapping id="nozzleNode24_21" node="0>0|3|3|3|0|1|0|0|0|0|0|0|0|0|10|20" />
        <i3dMapping id="nozzleNode24_22" node="0>0|3|3|3|0|1|0|0|0|0|0|0|0|0|10|21" />
        <i3dMapping id="cameras_left02_24m" node="0>0|3|3|3|0|1|0|0|0|0|0|0|0|0|11" />
        <i3dMapping id="rightArm01Rot_24m" node="0>0|3|3|3|0|1|0|0|0|0|1|0" />
        <i3dMapping id="rightArm01_24m" node="0>0|3|3|3|0|1|0|0|0|0|1|0|0|0" />
        <i3dMapping id="rightArm02_24m" node="0>0|3|3|3|0|1|0|0|0|0|1|0|0|0|0|0" />
        <i3dMapping id="rightArm02Part02Ref_24m" node="0>0|3|3|3|0|1|0|0|0|0|1|0|0|0|0|0|0" />
        <i3dMapping id="colPart3_24m" node="0>0|3|3|3|0|1|0|0|0|0|1|0|0|0|0|0|2" />
        <i3dMapping id="cameras_right02_24m" node="0>0|3|3|3|0|1|0|0|0|0|1|0|0|0|0|0|3" />
        <i3dMapping id="rightArm01Hydraulic_24m" node="0>0|3|3|3|0|1|0|0|0|0|1|0|0|0|1" />
        <i3dMapping id="rightArm01HydraulicPunch_24m" node="0>0|3|3|3|0|1|0|0|0|0|1|0|0|0|1|0" />
        <i3dMapping id="rightArm01RotHydraulicRefFrame_24m" node="0>0|3|3|3|0|1|0|0|0|0|1|0|0|0|2" />
        <i3dMapping id="rightArm01RotHydraulic_24m" node="0>0|3|3|3|0|1|0|0|0|0|1|0|0|0|2|0" />
        <i3dMapping id="rightArm01RotHydraulicPunch_24m" node="0>0|3|3|3|0|1|0|0|0|0|1|0|0|0|2|0|0" />
        <i3dMapping id="rightArm01RotPartRefFrame_24m" node="0>0|3|3|3|0|1|0|0|0|0|1|0|0|0|3" />
        <i3dMapping id="rightArm01RotPart_24m" node="0>0|3|3|3|0|1|0|0|0|0|1|0|0|0|3|0" />
        <i3dMapping id="rightArm01RotPartPunch_24m" node="0>0|3|3|3|0|1|0|0|0|0|1|0|0|0|3|0|0" />
        <i3dMapping id="rightArm01RotHydraulicRef_24m" node="0>0|3|3|3|0|1|0|0|0|0|1|0|0|0|3|0|0|0" />
        <i3dMapping id="rightArm01Part02Ref_24m" node="0>0|3|3|3|0|1|0|0|0|0|1|0|0|0|4" />
        <i3dMapping id="rightArm02Part01RefFrame_24m" node="0>0|3|3|3|0|1|0|0|0|0|1|0|0|0|5" />
        <i3dMapping id="rightArm02Part01_24m" node="0>0|3|3|3|0|1|0|0|0|0|1|0|0|0|5|0" />
        <i3dMapping id="rightArm02Part02RefFrame_24m" node="0>0|3|3|3|0|1|0|0|0|0|1|0|0|0|5|0|0" />
        <i3dMapping id="rightArm02Part02_24m" node="0>0|3|3|3|0|1|0|0|0|0|1|0|0|0|5|0|0|0" />
        <i3dMapping id="rightArm02Part01HydraulicRef_24m" node="0>0|3|3|3|0|1|0|0|0|0|1|0|0|0|5|0|1" />
        <i3dMapping id="rightArm02Part01Hydraulic_24m" node="0>0|3|3|3|0|1|0|0|0|0|1|0|0|0|6" />
        <i3dMapping id="rightArm02Part01HydraulicPunch_24m" node="0>0|3|3|3|0|1|0|0|0|0|1|0|0|0|6|0" />
        <i3dMapping id="colPart2_24m" node="0>0|3|3|3|0|1|0|0|0|0|1|0|0|0|8" />
        <i3dMapping id="effect24_06" node="0>0|3|3|3|0|1|0|0|0|0|1|0|0|0|9|0" />
        <i3dMapping id="effect24_07" node="0>0|3|3|3|0|1|0|0|0|0|1|0|0|0|9|1" />
        <i3dMapping id="effect24_08" node="0>0|3|3|3|0|1|0|0|0|0|1|0|0|0|9|2" />
        <i3dMapping id="effect24_09" node="0>0|3|3|3|0|1|0|0|0|0|1|0|0|0|9|3" />
        <i3dMapping id="nozzleNode24_27" node="0>0|3|3|3|0|1|0|0|0|0|1|0|0|0|10|0" />
        <i3dMapping id="nozzleNode24_28" node="0>0|3|3|3|0|1|0|0|0|0|1|0|0|0|10|1" />
        <i3dMapping id="nozzleNode24_29" node="0>0|3|3|3|0|1|0|0|0|0|1|0|0|0|10|2" />
        <i3dMapping id="nozzleNode24_30" node="0>0|3|3|3|0|1|0|0|0|0|1|0|0|0|10|3" />
        <i3dMapping id="nozzleNode24_31" node="0>0|3|3|3|0|1|0|0|0|0|1|0|0|0|10|4" />
        <i3dMapping id="nozzleNode24_32" node="0>0|3|3|3|0|1|0|0|0|0|1|0|0|0|10|5" />
        <i3dMapping id="nozzleNode24_33" node="0>0|3|3|3|0|1|0|0|0|0|1|0|0|0|10|6" />
        <i3dMapping id="nozzleNode24_34" node="0>0|3|3|3|0|1|0|0|0|0|1|0|0|0|10|7" />
        <i3dMapping id="nozzleNode24_35" node="0>0|3|3|3|0|1|0|0|0|0|1|0|0|0|10|8" />
        <i3dMapping id="nozzleNode24_36" node="0>0|3|3|3|0|1|0|0|0|0|1|0|0|0|10|9" />
        <i3dMapping id="nozzleNode24_37" node="0>0|3|3|3|0|1|0|0|0|0|1|0|0|0|10|10" />
        <i3dMapping id="nozzleNode24_38" node="0>0|3|3|3|0|1|0|0|0|0|1|0|0|0|10|11" />
        <i3dMapping id="nozzleNode24_39" node="0>0|3|3|3|0|1|0|0|0|0|1|0|0|0|10|12" />
        <i3dMapping id="nozzleNode24_40" node="0>0|3|3|3|0|1|0|0|0|0|1|0|0|0|10|13" />
        <i3dMapping id="nozzleNode24_41" node="0>0|3|3|3|0|1|0|0|0|0|1|0|0|0|10|14" />
        <i3dMapping id="nozzleNode24_42" node="0>0|3|3|3|0|1|0|0|0|0|1|0|0|0|10|15" />
        <i3dMapping id="nozzleNode24_43" node="0>0|3|3|3|0|1|0|0|0|0|1|0|0|0|10|16" />
        <i3dMapping id="nozzleNode24_44" node="0>0|3|3|3|0|1|0|0|0|0|1|0|0|0|10|17" />
        <i3dMapping id="nozzleNode24_45" node="0>0|3|3|3|0|1|0|0|0|0|1|0|0|0|10|18" />
        <i3dMapping id="nozzleNode24_46" node="0>0|3|3|3|0|1|0|0|0|0|1|0|0|0|10|19" />
        <i3dMapping id="nozzleNode24_47" node="0>0|3|3|3|0|1|0|0|0|0|1|0|0|0|10|20" />
        <i3dMapping id="nozzleNode24_48" node="0>0|3|3|3|0|1|0|0|0|0|1|0|0|0|10|21" />
        <i3dMapping id="cameras_right01_24m" node="0>0|3|3|3|0|1|0|0|0|0|1|0|0|0|11" />
        <i3dMapping id="sprayerAlignment02HydraulicRef_24m" node="0>0|3|3|3|0|1|0|0|0|0|2" />
        <i3dMapping id="leftArm01RotPartRef_24m" node="0>0|3|3|3|0|1|0|0|0|0|3" />
        <i3dMapping id="rightArm01RotPartRef_24m" node="0>0|3|3|3|0|1|0|0|0|0|4" />
        <i3dMapping id="leftArm01Part01RefFrame_24m" node="0>0|3|3|3|0|1|0|0|0|0|5" />
        <i3dMapping id="leftArm01Part01_24m" node="0>0|3|3|3|0|1|0|0|0|0|5|0" />
        <i3dMapping id="leftArm01Part02_24m" node="0>0|3|3|3|0|1|0|0|0|0|5|0|0" />
        <i3dMapping id="rightArm01Part01Bar_24m" node="0>0|3|3|3|0|1|0|0|0|0|5|0|1" />
        <i3dMapping id="rightArm01Part01RefFrame_24m" node="0>0|3|3|3|0|1|0|0|0|0|6" />
        <i3dMapping id="rightArm01Part01_24m" node="0>0|3|3|3|0|1|0|0|0|0|6|0" />
        <i3dMapping id="rightArm01Part02_24m" node="0>0|3|3|3|0|1|0|0|0|0|6|0|0" />
        <i3dMapping id="rightArm01Part01BarRef_24m" node="0>0|3|3|3|0|1|0|0|0|0|6|0|1" />
        <i3dMapping id="backLightsHigh2" node="0>0|3|3|3|0|1|0|0|0|0|7|0|0" />
        <i3dMapping id="turnLightLeftBack2" node="0>0|3|3|3|0|1|0|0|0|0|7|1|0" />
        <i3dMapping id="turnLightRightBack2" node="0>0|3|3|3|0|1|0|0|0|0|7|1|1" />
        <i3dMapping id="licensePlateLightHigh2" node="0>0|3|3|3|0|1|0|0|0|0|7|2" />
        <i3dMapping id="plateNumberLight02_24m" node="0>0|3|3|3|0|1|0|0|0|0|7|3|0" />
        <i3dMapping id="rearLight06_24m" node="0>0|3|3|3|0|1|0|0|0|0|7|3|1" />
        <i3dMapping id="rearLight05_24m" node="0>0|3|3|3|0|1|0|0|0|0|7|3|2" />
        <i3dMapping id="redTriangle_03_24m" node="0>0|3|3|3|0|1|0|0|0|0|7|3|3" />
        <i3dMapping id="redTriangle_02_24m" node="0>0|3|3|3|0|1|0|0|0|0|7|3|4" />
        <i3dMapping id="workingLight28_24m" node="0>0|3|3|3|0|1|0|0|0|0|7|3|5" />
        <i3dMapping id="workingLight27_24m" node="0>0|3|3|3|0|1|0|0|0|0|7|3|6" />
        <i3dMapping id="licensePlateNodeBack2" node="0>0|3|3|3|0|1|0|0|0|0|7|3|7" />
        <i3dMapping id="effectCenter_24m" node="0>0|3|3|3|0|1|0|0|0|0|8|0" />
        <i3dMapping id="nozzleNode24_23" node="0>0|3|3|3|0|1|0|0|0|0|9|0" />
        <i3dMapping id="nozzleNode24_24" node="0>0|3|3|3|0|1|0|0|0|0|9|1" />
        <i3dMapping id="nozzleNode24_25" node="0>0|3|3|3|0|1|0|0|0|0|9|2" />
        <i3dMapping id="nozzleNode24_26" node="0>0|3|3|3|0|1|0|0|0|0|9|3" />
        <i3dMapping id="colPart5_24m" node="0>0|3|3|3|0|1|0|0|0|0|11" />
        <i3dMapping id="leftArm01HydraulicRef_24m" node="0>0|3|3|3|0|1|0|0|0|1" />
        <i3dMapping id="rightArm01HydraulicRef_24m" node="0>0|3|3|3|0|1|0|0|0|2" />
        <i3dMapping id="sprayerAlignment01Damper01_24m" node="0>0|3|3|3|0|1|0|0|1" />
        <i3dMapping id="sprayerAlignment01Damper01Punch_24m" node="0>0|3|3|3|0|1|0|0|1|0" />
        <i3dMapping id="sprayerAlignment01Damper02_24m" node="0>0|3|3|3|0|1|0|0|2" />
        <i3dMapping id="sprayerAlignment01Damper02Punch_24m" node="0>0|3|3|3|0|1|0|0|2|0" />
        <i3dMapping id="sprayerAlignment02Hydraulic_24m" node="0>0|3|3|3|0|1|0|0|3" />
        <i3dMapping id="sprayerAlignment02HydraulicPunch_24m" node="0>0|3|3|3|0|1|0|0|3|0" />
        <i3dMapping id="sprayerAlignment01LockPart01_24m" node="0>0|3|3|3|0|1|1|0" />
        <i3dMapping id="sprayerAlignment01LockPart02Hydraulic_24m" node="0>0|3|3|3|0|1|1|0|0" />
        <i3dMapping id="sprayerAlignment01LockPart02HydraulicPunch_24m" node="0>0|3|3|3|0|1|1|0|0|0" />
        <i3dMapping id="sprayerAlignment01LockPart02_24m" node="0>0|3|3|3|0|1|2|0" />
        <i3dMapping id="sprayerAlignment01LockPart02HydraulicRef_24m" node="0>0|3|3|3|0|1|2|0|0" />
        <i3dMapping id="sprayerAlignment01Damper01Ref_24m" node="0>0|3|3|3|0|1|3" />
        <i3dMapping id="sprayerAlignment01Damper02Ref_24m" node="0>0|3|3|3|0|1|4" />
        <i3dMapping id="beaconLight08" node="0>0|3|3|3|0|1|5|0" />
        <i3dMapping id="sprayerTopArm" node="0>0|3|3|3|0|2" />
        <i3dMapping id="backArmPart01Hydraulic" node="0>0|3|4" />
        <i3dMapping id="backArmPart01HydraulicPunch" node="0>0|3|4|0" />
        <i3dMapping id="backArmPart02RefFrame" node="0>0|3|5" />
        <i3dMapping id="backArmPart02" node="0>0|3|5|0" />
        <i3dMapping id="backArmPart03" node="0>0|3|5|0|0" />
        <i3dMapping id="sprayerTopArmRef" node="0>0|3|5|0|0|1" />
        <i3dMapping id="boomRaycastLeftRoot" node="0>0|3|6|0" />
        <i3dMapping id="boomRaycastLeft" node="0>0|3|6|0|0" />
        <i3dMapping id="boomRaycastLeftAdjust" node="0>0|3|6|0|1" />
        <i3dMapping id="boomAlignCenterArmReferenceRefFrame" node="0>0|3|6|0|1|0" />
        <i3dMapping id="boomAlignCenterArmReference" node="0>0|3|6|0|1|0|0" />
        <i3dMapping id="boomRaycastCenterRoot" node="0>0|3|6|1" />
        <i3dMapping id="boomRaycastCenter" node="0>0|3|6|1|0" />
        <i3dMapping id="boomRaycastCenterAdjust" node="0>0|3|6|1|1" />
        <i3dMapping id="boomAlignLeftArmReferenceRefFrame" node="0>0|3|6|1|1|0" />
        <i3dMapping id="boomAlignLeftArmReference" node="0>0|3|6|1|1|0|0" />
        <i3dMapping id="boomAlignRightArmReferenceRefFrame" node="0>0|3|6|1|1|1" />
        <i3dMapping id="boomAlignRightArmReference" node="0>0|3|6|1|1|1|0" />
        <i3dMapping id="boomRaycastRightRoot" node="0>0|3|6|2" />
        <i3dMapping id="boomRaycastRight" node="0>0|3|6|2|0" />
        <i3dMapping id="boomRaycastRightAdjust" node="0>0|3|6|2|1" />
        <i3dMapping id="fillLevelIndicator" node="0>0|3|8|0" />
        <i3dMapping id="exactFillRootNode" node="0>0|4|0" />
        <i3dMapping id="dischargeTrigger" node="0>0|4|1" />
        <i3dMapping id="workAreaStart" node="0>0|5|0" />
        <i3dMapping id="workAreaWidth" node="0>0|5|1" />
        <i3dMapping id="workAreaHeight" node="0>0|5|2" />
        <i3dMapping id="section28_01" node="0>0|5|3|0" />
        <i3dMapping id="section28_02" node="0>0|5|3|1" />
        <i3dMapping id="section28_03" node="0>0|5|3|2" />
        <i3dMapping id="section28_05" node="0>0|5|3|3" />
        <i3dMapping id="section28_06" node="0>0|5|3|4" />
        <i3dMapping id="section28_07" node="0>0|5|3|5" />
        <i3dMapping id="section24_01" node="0>0|5|3|6" />
        <i3dMapping id="section24_02" node="0>0|5|3|7" />
        <i3dMapping id="section24_03" node="0>0|5|3|8" />
        <i3dMapping id="section24_05" node="0>0|5|3|9" />
        <i3dMapping id="section24_06" node="0>0|5|3|10" />
        <i3dMapping id="section24_07" node="0>0|5|3|11" />
        <i3dMapping id="aiCollisionNode" node="0>0|6|0" />
        <i3dMapping id="aiMarkerLeft" node="0>0|6|1" />
        <i3dMapping id="aiMarkerRight" node="0>0|6|2" />
        <i3dMapping id="aiMarkerBack" node="0>0|6|3" />
        <i3dMapping id="componentJoint" node="0>0|9" />
        <i3dMapping id="boomHoses" node="0>1|2" />
        <i3dMapping id="boomHoses_24m" node="0>1|3" />
        <i3dMapping id="r700i_drawbar_component2" node="1>" />
        <i3dMapping id="attacherJoint" node="1>0" />
        <i3dMapping id="supportCol" node="1>1|0" />
        <i3dMapping id="drawbarRef" node="1>2" />
    </i3dMappings>
</vehicle>
