<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="rtkBuilding" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="21" filename="$data/maps/textures/shared/snow_diffuse.png" />
    <File fileId="22" filename="$data/maps/textures/shared/snow_normal.png" />
    <File fileId="23" filename="$data/maps/textures/shared/snow_specular.png" />
    <File fileId="4" filename="$data/shaders/buildingShader.xml" />
    <File fileId="14" filename="$data/shaders/decalShader.xml" />
    <File fileId="24" filename="$data/shaders/snowHeapShader.xml" />
    <File fileId="17" filename="$data/shaders/vehicleShader.xml" />
    <File fileId="6" filename="$data/shared/assets/assetLibraryDecals_diffuse.png" />
    <File fileId="7" filename="$data/shared/assets/assetLibraryDecals_normal.png" />
    <File fileId="20" filename="$data/shared/assets/starfireDecals_diffuse.png" />
    <File fileId="18" filename="$data/shared/assets/starfire_normal.png" />
    <File fileId="19" filename="$data/shared/assets/starfire_vmask.png" />
    <File fileId="13" filename="$data/shared/default_normal.png" />
    <File fileId="8" filename="$data/shared/default_specular.png" />
    <File fileId="25" filename="$data/shared/sparkles_normal.png" />
    <File fileId="9" filename="../shared/antennas_diffuse.png" />
    <File fileId="10" filename="../shared/antennas_normal.png" />
    <File fileId="11" filename="../shared/antennas_specular.png" />
    <File fileId="1" filename="../shared/genericGarages_diffuse.png" />
    <File fileId="5" filename="../shared/genericGarages_mask.png" />
    <File fileId="2" filename="../shared/genericGarages_normal.png" />
    <File fileId="3" filename="../shared/genericGarages_specular.png" />
    <File fileId="12" filename="../shared/radioRTKDecal_diffuse.png" />
    <File fileId="15" filename="../shared/radioRTK_normal.png" />
    <File fileId="16" filename="../shared/radioRTK_specular.png" />
  </Files>

  <Materials>
    <Material name="lambert1" materialId="9" diffuseColor="0.5 0.5 0.5 1">
    </Material>
    <Material name="genericGarages_mat" materialId="1" customShaderId="4">
      <Custommap name="mMaskMap" fileId="5"/>
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="assetLibraryDecals_mat" materialId="3" alphaBlending="true">
      <Texture fileId="6"/>
      <Normalmap fileId="7"/>
      <Glossmap fileId="8"/>
    </Material>
    <Material name="antennas_mat" materialId="2">
      <Texture fileId="9"/>
      <Normalmap fileId="10"/>
      <Glossmap fileId="11"/>
    </Material>
    <Material name="radioRTKDecal_mat" materialId="7" alphaBlending="true" customShaderId="14">
      <Texture fileId="12"/>
      <Normalmap fileId="13"/>
      <Glossmap fileId="8"/>
    </Material>
    <Material name="radioRTK_mat" materialId="6" diffuseColor="0.5 0.5 0.5 1" customShaderId="17" customShaderVariation="colorMask">
      <CustomParameter name="colorMat0" value="0.0395 0.2015 0.0242 1.0"/>
      <Normalmap fileId="15"/>
      <Glossmap fileId="16"/>
    </Material>
    <Material name="starfire_mat" materialId="4" diffuseColor="0.5 0.5 0.5 1" customShaderId="17" customShaderVariation="colorMask">
      <CustomParameter name="RDT" value="0.0 0.0 0.0 0.0"/>
      <CustomParameter name="colorMat2" value="0.90 0.90 0.90 0"/>
      <CustomParameter name="colorMat0" value="1.0 0.7231 0.0 0"/>
      <CustomParameter name="colorMat1" value="0.0395 0.2015 0.0242 0"/>
      <Normalmap fileId="18"/>
      <Glossmap fileId="19"/>
    </Material>
    <Material name="starfireDecals_mat" materialId="5" customShaderId="17" customShaderVariation="Decal">
      <CustomParameter name="RDT" value="0.0 0.0 0.0 0.0"/>
      <Texture fileId="20"/>
      <Normalmap fileId="13"/>
      <Glossmap fileId="19"/>
    </Material>
    <Material name="snow_mat" materialId="8" customShaderId="24">
      <Custommap name="mSparklesNormal" fileId="25"/>
      <Texture fileId="21"/>
      <Normalmap fileId="22" bumpDepth="0.5"/>
      <Glossmap fileId="23"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="rtkBuilding.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="rtkBuilding" nodeId="1">
      <TransformGroup name="LOD0" nodeId="2">
        <TransformGroup name="testArea" nodeId="3">
          <TransformGroup name="testArea1Start" translation="2.25 0 2.25" nodeId="4">
            <TransformGroup name="testArea1End" translation="-4.5 5.5 -4.5" nodeId="5"/>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="clearArea" nodeId="6">
          <TransformGroup name="clearAreaStart" translation="-2.5 0 -2.2" nodeId="7"/>
          <TransformGroup name="clearAreaWidth" translation="2.5 0 -2.2" nodeId="8"/>
          <TransformGroup name="clearAreaHeight" translation="-2.5 -0 2.5" nodeId="9"/>
        </TransformGroup>
        <TransformGroup name="tipOcclusionUpdateAreas" nodeId="10">
          <TransformGroup name="tipOcclusionUpdateArea1Start" translation="-2.260163 0 -2.02901" nodeId="11">
            <TransformGroup name="tipOcclusionUpdateArea1End" translation="4.57003 0 4.313193" nodeId="12"/>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="visuals" nodeId="13">
          <Shape name="rtkBuilding" shapeId="1" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="300" nodeId="14">
            <Shape name="antennas" shapeId="2" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="120" nodeId="15">
              <Shape name="decals" shapeId="3" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="3" clipDistance="20" nodeId="16"/>
              <Shape name="secondAntenna" visibility="false" shapeId="4" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="300" nodeId="17">
                <Shape name="decals" shapeId="5" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="3" clipDistance="50" nodeId="18"/>
              </Shape>
            </Shape>
            <Shape name="starFire" translation="-0.23576 4.955576 0.591862" shapeId="6" castsShadows="true" receiveShadows="true" materialIds="4" clipDistance="50" nodeId="19">
              <Shape name="decals" shapeId="7" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="5" clipDistance="50" nodeId="20"/>
              <Shape name="radioRTK" shapeId="8" castsShadows="true" receiveShadows="true" materialIds="6" clipDistance="300" nodeId="21">
                <Shape name="decals" shapeId="9" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="7" clipDistance="50" nodeId="22"/>
              </Shape>
            </Shape>
          </Shape>
          <TransformGroup name="winter" nodeId="23">
            <Shape name="snow" shapeId="10" castsShadows="true" receiveShadows="true" materialIds="8" clipDistance="120" nodeId="24"/>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="collisions" nodeId="25">
          <Shape name="tipCollision" translation="0.012987 0 0.103897" visibility="false" shapeId="11" static="true" collisionMask="524288" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="9" nodeId="26"/>
          <Shape name="collision" translation="0 1.09306 0" scale="1 1 1" visibility="false" shapeId="12" static="true" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="9" nodeId="27"/>
        </TransformGroup>
      </TransformGroup>
      <Shape name="occluder" rotation="0 45 0" shapeId="13" castsShadows="true" receiveShadows="true" nonRenderable="true" occluder="true" materialIds="9" clipDistance="800" nodeId="28"/>
    </TransformGroup>
  </Scene>

  <UserAttributes>
  </UserAttributes>
</i3D>
