<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="wheels.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="9.0.6"/>
  </Asset>

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="16" filename="$data/shared/wheels/tires/continental/terrainContactHT/terrainContactHT_normal.dds"/>
    <File fileId="24" filename="../textures/wladymirecT25_normal.dds"/>
    <File fileId="25" filename="../textures/wladymirecT25_vmask.dds"/>
    <File fileId="14" filename="kos_normal.dds"/>
    <File fileId="15" filename="kos_vmask.dds"/>
    <File fileId="2" filename="rims_normal.dds"/>
    <File fileId="3" filename="rims_vmask.dds"/>
    <File fileId="17" filename="terrainContactHT_vmaskdds.dds"/>
    <File fileId="20" filename="tireBack2_normal.dds"/>
    <File fileId="21" filename="tireBack2_vmask.dds"/>
    <File fileId="18" filename="tireBack_normal.dds"/>
    <File fileId="19" filename="tireBack_vmask.dds"/>
    <File fileId="12" filename="tireFront2_normal.dds"/>
    <File fileId="13" filename="tireFront2_vmask.dds"/>
    <File fileId="10" filename="tireFront_normal.dds"/>
    <File fileId="11" filename="tireFront_vmask.dds"/>
    <File fileId="22" filename="weights_normal.dds"/>
    <File fileId="23" filename="weights_vmask.dds"/>
  </Files>


  <Materials>
    <Material name="balon_mat" materialId="167" diffuseColor="1 1 1 1" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Normalmap fileId="16"/>
      <Glossmap fileId="17"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="morphPosition" value="-0.22 -0.49 0.55 0.11"/>
    </Material>
    <Material name="hubs_mat" materialId="168" diffuseColor="1 1 1 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="24"/>
      <Glossmap fileId="25"/>
      <CustomParameter name="colorMat0" value="0.545 0.03 0.02 0"/>
      <CustomParameter name="colorMat1" value="0.545 0.03 0.02 0"/>
      <CustomParameter name="colorMat2" value="0.05 0.05 0.05 11"/>
      <CustomParameter name="colorMat3" value="1 1 1 2"/>
      <CustomParameter name="colorMat4" value="1 1 1 4"/>
      <CustomParameter name="colorMat5" value="0 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="0.02 0.02 0.02 1"/>
      <CustomParameter name="colorMat7" value="0.03 0.03 0.03 0"/>
    </Material>
    <Material name="kos_mat" materialId="169" diffuseColor="1 1 1 1" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Normalmap fileId="14"/>
      <Glossmap fileId="15"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="morphPosition" value="-0.22 -0.7 0.5 0.1"/>
    </Material>
    <Material name="rims_mat" materialId="170" diffuseColor="1 1 1 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="colorMat0" value="0.925 0.816 0.62 0"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 0"/>
    </Material>
    <Material name="tireBack2_mat" materialId="171" diffuseColor="1 1 1 1" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Normalmap fileId="20"/>
      <Glossmap fileId="21"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="morphPosition" value="-0.4 -0.915 0.5 0.1"/>
    </Material>
    <Material name="tireBack_mat" materialId="172" diffuseColor="1 1 1 1" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Normalmap fileId="18"/>
      <Glossmap fileId="19"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="morphPosition" value="-0.38 -0.7 0.5 0.1"/>
    </Material>
    <Material name="tireFront1_mat" materialId="173" diffuseColor="1 1 1 1" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Normalmap fileId="10"/>
      <Glossmap fileId="11"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="morphPosition" value="-0.22 -0.7 0.5 0.1"/>
    </Material>
    <Material name="tireFront2_mat" materialId="174" diffuseColor="1 1 1 1" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Normalmap fileId="12"/>
      <Glossmap fileId="13"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="morphPosition" value="-0.23 -0.915 0.5 0.1"/>
    </Material>
    <Material name="weights_mat" materialId="175" diffuseColor="1 1 1 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="22"/>
      <Glossmap fileId="23"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="colorMat0" value="0.925 0.816 0.62 0"/>
      <CustomParameter name="colorMat1" value="0.925 0.816 0.62 0"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="wheels.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
      <TransformGroup name="rimsFront1" nodeId="204">
        <Shape shapeId="1" name="rimFrontL01" clipDistance="300" nodeId="205" materialIds="170" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="2" name="rimFronR01" clipDistance="300" nodeId="206" materialIds="170" castsShadows="true" receiveShadows="true"/>
      </TransformGroup>
      <TransformGroup name="rimsFront2" nodeId="207">
        <Shape shapeId="3" name="rimFrontL02" clipDistance="300" nodeId="208" materialIds="170" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="4" name="rimFronR02" clipDistance="300" nodeId="209" materialIds="170" castsShadows="true" receiveShadows="true"/>
      </TransformGroup>
      <TransformGroup name="rimsFront3" nodeId="210">
        <Shape shapeId="5" name="rimFrontL03" clipDistance="300" nodeId="211" materialIds="170" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="6" name="rimFronR03" clipDistance="300" nodeId="212" materialIds="170" castsShadows="true" receiveShadows="true"/>
      </TransformGroup>
      <TransformGroup name="rimsFront4" nodeId="213">
        <Shape shapeId="7" name="rimFrontL04" clipDistance="300" nodeId="214" materialIds="170" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="8" name="rimFrontR04" clipDistance="300" nodeId="215" materialIds="170" castsShadows="true" receiveShadows="true"/>
      </TransformGroup>
      <TransformGroup name="rimsBack" nodeId="216">
        <Shape shapeId="9" name="rimBackL" rotation="-1.01e-05 0 0" clipDistance="300" nodeId="217" materialIds="170" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="10" name="rimBackR" rotation="-1.01e-05 -1.01e-05 0" clipDistance="300" nodeId="218" materialIds="170" castsShadows="true" receiveShadows="true"/>
      </TransformGroup>
      <TransformGroup name="tiresFront" nodeId="219">
        <Shape shapeId="11" name="tireFrontCenter1" clipDistance="300" nodeId="220" materialIds="173" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="12" name="tireFrontCenter2" clipDistance="300" nodeId="221" materialIds="174" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="13" name="tireFrontCenter3" clipDistance="300" nodeId="222" materialIds="169" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="14" name="tireFrontCenter4" clipDistance="300" nodeId="223" materialIds="167" castsShadows="true" receiveShadows="true"/>
      </TransformGroup>
      <TransformGroup name="tiresBack" nodeId="224">
        <Shape shapeId="15" name="tireBackCenter1" clipDistance="300" nodeId="225" materialIds="172" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="16" name="tireBackCenter2" clipDistance="300" nodeId="226" materialIds="171" castsShadows="true" receiveShadows="true"/>
      </TransformGroup>
      <TransformGroup name="weightsBack01" nodeId="227">
        <Shape shapeId="17" name="weightLeftBack01" clipDistance="300" nodeId="228" materialIds="175" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="18" name="weightRighttBack01" clipDistance="300" nodeId="229" materialIds="175" castsShadows="true" receiveShadows="true"/>
      </TransformGroup>
      <TransformGroup name="weightsBack02" nodeId="230">
        <Shape shapeId="19" name="weightLeftBack02" clipDistance="300" nodeId="231" materialIds="175" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="20" name="weightRighttBack02" clipDistance="300" nodeId="232" materialIds="175" castsShadows="true" receiveShadows="true"/>
      </TransformGroup>
      <TransformGroup name="weightsBack03" nodeId="233">
        <Shape shapeId="21" name="weightLeftBack03" clipDistance="300" nodeId="234" materialIds="175" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="22" name="weightRighttBack03" clipDistance="300" nodeId="235" materialIds="175" castsShadows="true" receiveShadows="true"/>
      </TransformGroup>
      <TransformGroup name="hubsFront" nodeId="236">
        <Shape shapeId="23" name="piastaPrzodL" clipDistance="300" nodeId="237" materialIds="168" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="23" name="piastaPrzodR" rotation="5 180 0" clipDistance="300" nodeId="238" materialIds="168" castsShadows="true" receiveShadows="true"/>
      </TransformGroup>
      <TransformGroup name="hubsBack" nodeId="239">
        <Shape shapeId="24" name="piastaTylL" clipDistance="300" nodeId="240" materialIds="168" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="25" name="piastaTylR" clipDistance="300" nodeId="241" materialIds="168" castsShadows="true" receiveShadows="true"/>
      </TransformGroup>
      <TransformGroup name="rimsBackWide" nodeId="242">
        <Shape shapeId="26" name="rimBackLWide" clipDistance="300" nodeId="243" materialIds="170" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="27" name="rimBackRWide" clipDistance="300" nodeId="244" materialIds="170" castsShadows="true" receiveShadows="true"/>
      </TransformGroup>
  </Scene>

</i3D>
